]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - quantum/process_keycode/process_music.c
fix up midi stuff w/music mode
[qmk_firmware.git] / quantum / process_keycode / process_music.c
index 2d52e47a728811ae6d65c7bef0fad1390befcaf0..f69d13ff583098e8f8f8d496f6f11a1755666ba0 100644 (file)
+/* Copyright 2016 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
 #include "process_music.h"
 
+#ifdef AUDIO_ENABLE
+#include "process_audio.h"
+#endif
+#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
+#include "process_midi.h"
+#endif
+
+#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
+
 bool music_activated = false;
-uint8_t starting_note = 0x0C;
-int offset = 7;
+bool midi_activated = false;
+uint8_t music_starting_note = 0x0C;
+int music_offset = 7;
+uint8_t music_mode = MUSIC_MODE_CHROMATIC;
 
 // music sequencer
 static bool music_sequence_recording = false;
 static bool music_sequence_recorded = false;
 static bool music_sequence_playing = false;
-static float music_sequence[16] = {0};
+static uint8_t music_sequence[16] = {0};
 static uint8_t music_sequence_count = 0;
 static uint8_t music_sequence_position = 0;
 
 static uint16_t music_sequence_timer = 0;
 static uint16_t music_sequence_interval = 100;
 
-bool process_music(uint16_t keycode, keyrecord_t *record) {
+#ifdef AUDIO_ENABLE
+  #ifndef MUSIC_ON_SONG
+    #define MUSIC_ON_SONG SONG(MUSIC_ON_SOUND)
+  #endif
+  #ifndef MUSIC_OFF_SONG
+    #define MUSIC_OFF_SONG SONG(MUSIC_OFF_SOUND)
+  #endif
+  #ifndef MIDI_ON_SONG
+    #define MIDI_ON_SONG SONG(MUSIC_ON_SOUND)
+  #endif
+  #ifndef MIDI_OFF_SONG
+    #define MIDI_OFF_SONG SONG(MUSIC_OFF_SOUND)
+  #endif
+  #ifndef CHROMATIC_SONG
+    #define CHROMATIC_SONG SONG(CHROMATIC_SOUND)
+  #endif
+  #ifndef GUITAR_SONG
+    #define GUITAR_SONG SONG(GUITAR_SOUND)
+  #endif
+  #ifndef VIOLIN_SONG
+    #define VIOLIN_SONG SONG(VIOLIN_SOUND)
+  #endif
+  #ifndef MAJOR_SONG
+    #define MAJOR_SONG SONG(MAJOR_SOUND)
+  #endif
+  float music_mode_songs[NUMBER_OF_MODES][5][2] = {
+    CHROMATIC_SONG,
+    GUITAR_SONG,
+    VIOLIN_SONG,
+    MAJOR_SONG
+  };
+  float music_on_song[][2] = MUSIC_ON_SONG;
+  float music_off_song[][2] = MUSIC_OFF_SONG;
+  float midi_on_song[][2] = MIDI_ON_SONG;
+  float midi_off_song[][2] = MIDI_OFF_SONG;
+#endif
 
-    if (keycode == AU_ON && record->event.pressed) {
-      audio_on();
-      return false;
-    }
+#ifndef MUSIC_MASK
+  #define MUSIC_MASK keycode < 0xFF
+#endif
 
-    if (keycode == AU_OFF && record->event.pressed) {
-      audio_off();
-      return false;
-    }
+static void music_noteon(uint8_t note) {
+    #ifdef AUDIO_ENABLE
+    if (music_activated)
+      process_audio_noteon(note);
+    #endif
+    #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
+    if (midi_activated)
+      process_midi_basic_noteon(note);
+    #endif
+}
 
-    if (keycode == AU_TOG && record->event.pressed) {
-        if (is_audio_on())
-        {
-            audio_off();
-        }
-        else
-        {
-            audio_on();
-        }
-      return false;
-    }
+static void music_noteoff(uint8_t note) {
+    #ifdef AUDIO_ENABLE
+    if (music_activated)
+      process_audio_noteoff(note);
+    #endif
+    #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
+    if (midi_activated)
+      process_midi_basic_noteoff(note);
+    #endif
+}
+
+void music_all_notes_off(void) {
+    #ifdef AUDIO_ENABLE
+    if (music_activated)
+      process_audio_all_notes_off();
+    #endif
+    #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
+    if (midi_activated)
+      process_midi_all_notes_off();
+    #endif
+}
+
+bool process_music(uint16_t keycode, keyrecord_t *record) {
 
     if (keycode == MU_ON && record->event.pressed) {
         music_on();
         return false;
-    }
+    }    
 
     if (keycode == MU_OFF && record->event.pressed) {
         music_off();
@@ -50,86 +128,106 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
     }
 
     if (keycode == MU_TOG && record->event.pressed) {
-        if (music_activated)
-        {
+        if (music_activated) {
             music_off();
-        }
-        else
-        {
+        } else {
             music_on();
         }
         return false;
     }
 
-    if (keycode == MUV_IN && record->event.pressed) {
-        voice_iterate();
-        music_scale_user();
+    if (keycode == MI_ON && record->event.pressed) {
+        midi_on();
+        return false;
+    }    
+
+    if (keycode == MI_OFF && record->event.pressed) {
+        midi_off();
         return false;
     }
 
-    if (keycode == MUV_DE && record->event.pressed) {
-        voice_deiterate();
-        music_scale_user();
+    if (keycode == MI_TOG && record->event.pressed) {
+        if (midi_activated) {
+            midi_off();
+        } else {
+            midi_on();
+        }
         return false;
     }
 
-    if (music_activated) {
+    if (keycode == MU_MOD && record->event.pressed) {
+      music_mode_cycle();
+      return false;
+    }
 
-      if (keycode == KC_LCTL && record->event.pressed) { // Start recording
-        stop_all_notes();
-        music_sequence_recording = true;
-        music_sequence_recorded = false;
-        music_sequence_playing = false;
-        music_sequence_count = 0;
-        return false;
-      }
+    if (music_activated || midi_activated) {
+      if (record->event.pressed) {
+        if (keycode == KC_LCTL) { // Start recording
+          music_all_notes_off();
+          music_sequence_recording = true;
+          music_sequence_recorded = false;
+          music_sequence_playing = false;
+          music_sequence_count = 0;
+          return false;
+        }
 
-      if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
-        stop_all_notes();
-        if (music_sequence_recording) { // was recording
-          music_sequence_recorded = true;
+        if (keycode == KC_LALT) { // Stop recording/playing
+          music_all_notes_off();
+          if (music_sequence_recording) { // was recording
+            music_sequence_recorded = true;
+          }
+          music_sequence_recording = false;
+          music_sequence_playing = false;
+          return false;
         }
-        music_sequence_recording = false;
-        music_sequence_playing = false;
-        return false;
-      }
 
-      if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
-        stop_all_notes();
-        music_sequence_recording = false;
-        music_sequence_playing = true;
-        music_sequence_position = 0;
-        music_sequence_timer = 0;
-        return false;
-      }
+        if (keycode == KC_LGUI && music_sequence_recorded) { // Start playing
+          music_all_notes_off();
+          music_sequence_recording = false;
+          music_sequence_playing = true;
+          music_sequence_position = 0;
+          music_sequence_timer = 0;
+          return false;
+        }
 
-      if (keycode == KC_UP) {
-        if (record->event.pressed)
-            music_sequence_interval-=10;
-        return false;
-      }
+        if (keycode == KC_UP) {
+          music_sequence_interval-=10;
+          return false;
+        }
 
-      if (keycode == KC_DOWN) {
-        if (record->event.pressed)
-            music_sequence_interval+=10;
-        return false;
+        if (keycode == KC_DOWN) {
+          music_sequence_interval+=10;
+          return false;
+        }
       }
 
-      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
+      uint8_t note;
+      if (music_mode == MUSIC_MODE_CHROMATIC) 
+        note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
+      else if (music_mode == MUSIC_MODE_GUITAR)
+        note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
+      else if (music_mode == MUSIC_MODE_VIOLIN)
+        note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
+      else if (music_mode == MUSIC_MODE_MAJOR)
+        note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
+      else
+        note = music_starting_note;
+
       if (record->event.pressed) {
-        play_note(freq, 0xF);
+        music_noteon(note);
         if (music_sequence_recording) {
-          music_sequence[music_sequence_count] = freq;
+          music_sequence[music_sequence_count] = note;
           music_sequence_count++;
         }
       } else {
-        stop_note(freq);
+        music_noteoff(note);
       }
 
-      if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
+      if (MUSIC_MASK)
         return false;
     }
-  return true;
+
+    return true;
 }
 
 bool is_music_on(void) {
@@ -146,31 +244,76 @@ void music_toggle(void) {
 
 void music_on(void) {
     music_activated = 1;
+    #ifdef AUDIO_ENABLE
+      PLAY_SONG(music_on_song);
+    #endif
     music_on_user();
 }
 
 void music_off(void) {
+    music_all_notes_off();
     music_activated = 0;
-    stop_all_notes();
+    #ifdef AUDIO_ENABLE
+      PLAY_SONG(music_off_song);
+    #endif
 }
 
+bool is_midi_on(void) {
+    return (midi_activated != 0);
+}
 
-__attribute__ ((weak))
-void music_on_user() {}
+void midi_toggle(void) {
+    if (!midi_activated) {
+        midi_on();
+    } else {
+        midi_off();
+    }
+}
 
-__attribute__ ((weak))
-void audio_on_user() {}
+void midi_on(void) {
+    midi_activated = 1;
+    #ifdef AUDIO_ENABLE
+      PLAY_SONG(midi_on_song);
+    #endif
+    midi_on_user();
+}
 
-__attribute__ ((weak))
-void music_scale_user() {}
+void midi_off(void) {
+    process_midi_all_notes_off();
+    midi_activated = 0;
+    #ifdef AUDIO_ENABLE
+      PLAY_SONG(midi_off_song);
+    #endif
+}
+
+void music_mode_cycle(void) {
+  music_all_notes_off();
+  music_mode = (music_mode + 1) % NUMBER_OF_MODES;
+  #ifdef AUDIO_ENABLE
+    PLAY_SONG(music_mode_songs[music_mode]);
+  #endif
+}
 
 void matrix_scan_music(void) {
   if (music_sequence_playing) {
     if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
       music_sequence_timer = timer_read();
-      stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
-      play_note(music_sequence[music_sequence_position], 0xF);
+      uint8_t prev_note = music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)];
+      uint8_t next_note = music_sequence[music_sequence_position];
+      music_noteoff(prev_note);
+      music_noteon(next_note);
       music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
     }
   }
 }
+
+__attribute__ ((weak))
+void music_on_user() {}
+
+__attribute__ ((weak))
+void midi_on_user() {}
+
+__attribute__ ((weak))
+void music_scale_user() {}
+
+#endif // defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
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