#define F2_MCRO LT(_GAMEPAD, KC_F2)
+// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMLOCK] = LAYOUT_numpad_5x6(
KC_F1, F2_MCRO, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
RGB_VAI, RGB_VAD, _______, _______, _______
),
};
+// clang-format on