#include "drashna.h"
#ifdef UNICODEMAP_ENABLE
-#include "drashna_unicode.h"
-#endif // UNICODEMAP_ENABLE
-
-#ifdef RGB_MATRIX_ENABLE
-extern bool g_suspend_state;
-extern rgb_config_t rgb_matrix_config;
+# include "drashna_unicode.h"
+#endif // UNICODEMAP_ENABLE
+#ifndef UNICODE_ENABLE
+# define UC(x) KC_NO
#endif
+
extern userspace_config_t userspace_config;
-enum more_custom_keycodes {
- KC_SWAP_NUM = NEW_SAFE_RANGE
-};
+enum more_custom_keycodes { KC_SWAP_NUM = NEW_SAFE_RANGE };
-//define layer change stuff for underglow indicator
+// define layer change stuff for underglow indicator
bool skip_leds = false;
+// clang-format off
#define LAYOUT_ergodox_pretty_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
KC_ESC, ________________NUMBER_LEFT________________, UC_FLIP, UC_TABL, ________________NUMBER_RIGHT_______________, KC_MINS, \
KC_TAB, K01, K02, K03, K04, K05, TG(_DIABLO), TG(_DIABLO), K06, K07, K08, K09, K0A, KC_BSLS, \
KC_C1R3, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
- KC_MLSF, CTL_T(K21), K22, K23, K24, K25, TG(_GAMEPAD), TG(_GAMEPAD), K26, K27, K28, K29, CTL_T(K2A), KC_MRSF, \
- KC_GRV, OS_MEH, OS_HYPR, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, UC(0x2E2E), \
- OS_LALT, OS_LGUI, OS_RGUI, CTL_T(KC_ESCAPE), \
- KC_HOME, KC_PGUP, \
- LT(_LOWER, KC_SPACE),KC_BSPC, KC_END, KC_PGDN, KC_DEL, LT(_RAISE, KC_ENTER) \
+ KC_MLSF, CTL_T(K21), K22, K23, K24, K25, TG(_GAMEPAD), TG(_GAMEPAD), K26, K27, K28, K29, RCTL_T(K2A), KC_MRSF, \
+ KC_GRV, OS_MEH, OS_HYPR, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, UC(0x2E2E), \
+ OS_LALT, OS_LGUI, OS_RGUI, CTL_T(KC_ESCAPE), \
+ KC_APP, KC_MENU, \
+ KC_SPC, LT(_LOWER, KC_BSPC), OS_LWR, OS_RSE, LT(_RAISE, KC_DEL), KC_ENT \
)
#define LAYOUT_ergodox_pretty_base_wrapper(...) LAYOUT_ergodox_pretty_base(__VA_ARGS__)
[_LOWER] = LAYOUT_ergodox_pretty_wrapper(
KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
- KC_TILD, _________________LOWER_L1__________________, _______, _______, _________________LOWER_R1__________________, _______,
- _______, ___________________BLANK___________________, _________________LOWER_R2__________________, KC_PIPE,
+ KC_TILD, _________________LOWER_L1__________________, _______, _______, _________________LOWER_R1__________________, KC_PIPE,
+ _______, ___________________BLANK___________________, _________________LOWER_R2__________________, KC_DQUO,
_______, ___________________BLANK___________________, _______, _______, _________________LOWER_R3__________________, KC_PSCR,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS,
_______, _______, _______, _______,
[_RAISE] = LAYOUT_ergodox_pretty_wrapper(
KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
- KC_GRV, _________________RAISE_L1__________________, _______, _______, _________________RAISE_R1__________________, _______,
- _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
+ KC_GRV, _________________RAISE_L1__________________, _______, _______, _________________RAISE_R1__________________, KC_BSLS,
+ _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_QUOT,
_______, _________________RAISE_L3__________________, _______, _______, _________________RAISE_R3__________________, KC_PSCR,
_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_SLCK,
_______, _______, _______, _______,
),
};
+// clang-format on
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
-
- switch (keycode) {
- case KC_1:
- if (IS_LAYER_ON(_GAMEPAD) && userspace_config.swapped_numbers) {
- if (record->event.pressed) {
- register_code(KC_2);
- } else {
- unregister_code(KC_2);
- }
- return false;
- }
- break;
- case KC_2:
- if (IS_LAYER_ON(_GAMEPAD) && userspace_config.swapped_numbers) {
- if (record->event.pressed) {
- register_code(KC_1);
- } else {
- unregister_code(KC_1);
- }
- return false;
- }
- break;
- case KC_SWAP_NUM:
- if (record->event.pressed) {
- userspace_config.swapped_numbers ^= 1;
- eeconfig_update_user(userspace_config.raw);
- }
- }
- //switch (keycode) {
- // case KC_P00:
- // if (!record->event.pressed) {
- // register_code(KC_KP_0);
- // unregister_code(KC_KP_0);
- // register_code(KC_KP_0);
- // unregister_code(KC_KP_0);
- // }
- // return false;
- // break;
- //}
- return true;
+ switch (keycode) {
+ case KC_1:
+ if (IS_LAYER_ON(_GAMEPAD) && userspace_config.swapped_numbers) {
+ if (record->event.pressed) {
+ register_code(KC_2);
+ } else {
+ unregister_code(KC_2);
+ }
+ return false;
+ }
+ break;
+ case KC_2:
+ if (IS_LAYER_ON(_GAMEPAD) && userspace_config.swapped_numbers) {
+ if (record->event.pressed) {
+ register_code(KC_1);
+ } else {
+ unregister_code(KC_1);
+ }
+ return false;
+ }
+ break;
+ case KC_SWAP_NUM:
+ if (record->event.pressed) {
+ userspace_config.swapped_numbers ^= 1;
+ eeconfig_update_user(userspace_config.raw);
+ }
+ break;
+ }
+ // switch (keycode) {
+ // case KC_P00:
+ // if (!record->event.pressed) {
+ // register_code(KC_KP_0);
+ // unregister_code(KC_KP_0);
+ // register_code(KC_KP_0);
+ // unregister_code(KC_KP_0);
+ // }
+ // return false;
+ // break;
+ //}
+ return true;
}
void matrix_scan_keymap(void) { // runs frequently to update info
- uint8_t modifiers = get_mods();
- uint8_t led_usb_state = host_keyboard_leds();
- uint8_t one_shot = get_oneshot_mods();
-
- if (!skip_leds) {
- ergodox_board_led_off();
- ergodox_right_led_1_off();
- ergodox_right_led_2_off();
- ergodox_right_led_3_off();
-
- // Since we're not using the LEDs here for layer indication anymore,
- // then lets use them for modifier indicators. Shame we don't have 4...
- // Also, no "else", since we want to know each, independently.
- if (modifiers & MODS_SHIFT_MASK || led_usb_state & (1<<USB_LED_CAPS_LOCK) || one_shot & MODS_SHIFT_MASK) {
- ergodox_right_led_2_on();
- ergodox_right_led_2_set( 50 );
- }
- if (modifiers & MODS_CTRL_MASK || one_shot & MODS_CTRL_MASK) {
- ergodox_right_led_1_on();
- ergodox_right_led_1_set( 10 );
- }
- if (modifiers & MODS_ALT_MASK || one_shot & MODS_ALT_MASK) {
- ergodox_right_led_3_on();
- ergodox_right_led_3_set( 10 );
+ uint8_t modifiers = get_mods();
+ uint8_t led_usb_state = host_keyboard_leds();
+ uint8_t one_shot = get_oneshot_mods();
+
+ if (!skip_leds) {
+ ergodox_board_led_off();
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
+
+ // Since we're not using the LEDs here for layer indication anymore,
+ // then lets use them for modifier indicators. Shame we don't have 4...
+ // Also, no "else", since we want to know each, independently.
+ if ((modifiers | one_shot) & MOD_MASK_SHIFT || led_usb_state & (1 << USB_LED_CAPS_LOCK)) {
+ ergodox_right_led_2_on();
+ ergodox_right_led_2_set(50);
+ }
+ if ((modifiers | one_shot) & MOD_MASK_CTRL) {
+ ergodox_right_led_1_on();
+ ergodox_right_led_1_set(10);
+ }
+ if ((modifiers | one_shot) & MOD_MASK_ALT) {
+ ergodox_right_led_3_on();
+ ergodox_right_led_3_set(10);
+ }
}
-
- }
-
-};
-
+}
bool indicator_is_this_led_used_keyboard(uint8_t index) {
- switch (index) {
- case 13 ... 14:
- return true;
- break;
- default:
- return false;
- }
+ switch (index) {
+ case 13 ... 14:
+ return true;
+ break;
+ default:
+ return false;
+ }
}
-
#ifdef RGB_MATRIX_ENABLE
-void suspend_power_down_keymap(void) {
- rgb_matrix_set_suspend_state(true);
- rgb_matrix_config.enable = false;
-}
+void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); }
-void suspend_wakeup_init_keymap(void) {
- rgb_matrix_config.enable = true;
- rgb_matrix_set_suspend_state(false);
-}
-
-void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
- rgb_led led;
- for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
- led = g_rgb_leds[i];
- if (led.matrix_co.raw < 0xFF) {
- if (led.modifier) {
- rgb_matrix_set_color( i, red, green, blue );
- }
- }
- }
-}
+void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); }
void rgb_matrix_indicators_user(void) {
- if (g_suspend_state || !rgb_matrix_config.enable || !userspace_config.rgb_layer_change) return;
-
- switch (biton32(layer_state)) {
- case _MODS:
- rgb_matrix_layer_helper(0xFF, 0xFF, 0x00); break;
- case _GAMEPAD:
- rgb_matrix_layer_helper(0xFF, 0x80, 0x00);
- rgb_matrix_set_color(32, 0x00, 0xFF, 0x00); // Q
- rgb_matrix_set_color(31, 0x00, 0xFF, 0xFF); // W
- rgb_matrix_set_color(30, 0xFF, 0x00, 0x00); // E
- rgb_matrix_set_color(29, 0xFF, 0x80, 0x00); // R
- rgb_matrix_set_color(37, 0x00, 0xFF, 0xFF); // A
- rgb_matrix_set_color(36, 0x00, 0xFF, 0xFF); // S
- rgb_matrix_set_color(35, 0x00, 0xFF, 0xFF); // D
- rgb_matrix_set_color(34, 0x7A, 0x00, 0xFF); // F
-
- rgb_matrix_set_color(27, 0xFF, 0xFF, 0xFF); // 1
- rgb_matrix_set_color(26, 0x00, 0xFF, 0x00); // 2
- rgb_matrix_set_color(25, 0x7A, 0x00, 0xFF); // 3
-
- break;
- case _DIABLO:
- rgb_matrix_layer_helper(0xFF, 0x00, 0x00); break;
- case _RAISE:
- rgb_matrix_layer_helper(0xFF, 0xFF, 0x00); break;
- case _LOWER:
- rgb_matrix_layer_helper(0x00, 0xFF, 0x00); break;
- case _ADJUST:
- rgb_matrix_layer_helper(0xFF, 0x00, 0x00); break;
- default:
- switch (biton32(default_layer_state)) {
- case _QWERTY:
- rgb_matrix_layer_helper(0x00, 0xFF, 0xFF); break;
- case _COLEMAK:
- rgb_matrix_layer_helper(0xFF, 0x00, 0xFF); break;
- case _DVORAK:
- rgb_matrix_layer_helper(0x00, 0xFF, 0x00); break;
- case _WORKMAN:
- rgb_matrix_layer_helper(0xD9, 0xA5, 0x21); break;
- case _NORMAN:
- rgb_matrix_layer_helper(0xFF, 0x7C, 0x4D); break;
- case _MALTRON:
- rgb_matrix_layer_helper(0xFF, 0xFF, 0x00); break;
- case _EUCALYN:
- rgb_matrix_layer_helper(0xFF, 0x80, 0xBF); break;
- case _CARPLAX:
- rgb_matrix_layer_helper(0x00, 0x00, 0xFF); break;
- }
- }
-#if 0
- if (this_mod & MODS_SHIFT_MASK || this_led & (1<<USB_LED_CAPS_LOCK) || this_osm & MODS_SHIFT_MASK) {
- rgb_matrix_set_color(24, 0x00, 0xFF, 0x00);
- rgb_matrix_set_color(36, 0x00, 0xFF, 0x00);
- }
- if (this_mod & MODS_CTRL_MASK || this_osm & MODS_CTRL_MASK) {
- rgb_matrix_set_color(25, 0xFF, 0x00, 0x00);
- rgb_matrix_set_color(34, 0xFF, 0x00, 0x00);
- rgb_matrix_set_color(37, 0xFF, 0x00, 0x00);
-
- }
- if (this_mod & MODS_GUI_MASK || this_osm & MODS_GUI_MASK) {
- rgb_matrix_set_color(39, 0xFF, 0xD9, 0x00);
- }
- if (this_mod & MODS_ALT_MASK || this_osm & MODS_ALT_MASK) {
- rgb_matrix_set_color(38, 0x00, 0x00, 0xFF);
- }
-#endif
+ if (userspace_config.rgb_layer_change &&
+# ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
+ !g_suspend_state &&
+# endif
+# if defined(RGBLIGHT_ENABLE)
+ (!rgblight_config.enable && rgb_matrix_config.enable)
+# else
+ rgb_matrix_config.enable
+# endif
+ ) {
+ switch (biton32(layer_state)) {
+ case _GAMEPAD:
+ rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ rgb_matrix_set_color(32, 0x00, 0xFF, 0x00); // Q
+ rgb_matrix_set_color(31, 0x00, 0xFF, 0xFF); // W
+ rgb_matrix_set_color(30, 0xFF, 0x00, 0x00); // E
+ rgb_matrix_set_color(29, 0xFF, 0x80, 0x00); // R
+ rgb_matrix_set_color(37, 0x00, 0xFF, 0xFF); // A
+ rgb_matrix_set_color(36, 0x00, 0xFF, 0xFF); // S
+ rgb_matrix_set_color(35, 0x00, 0xFF, 0xFF); // D
+ rgb_matrix_set_color(34, 0x7A, 0x00, 0xFF); // F
+
+ rgb_matrix_set_color(userspace_config.swapped_numbers ? 27 : 26, 0xFF, 0xFF, 0xFF); // 1
+ rgb_matrix_set_color(userspace_config.swapped_numbers ? 26 : 27, 0x00, 0xFF, 0x00); // 2
+ rgb_matrix_set_color(25, 0x7A, 0x00, 0xFF); // 3
+ break;
+ case _DIABLO:
+ rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER);
+ break;
+ case _RAISE:
+ rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ break;
+ case _LOWER:
+ rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ break;
+ case _ADJUST:
+ rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ break;
+ default: {
+ bool mods_enabled = IS_LAYER_ON(_MODS);
+ switch (biton32(default_layer_state)) {
+ case _QWERTY:
+ rgb_matrix_layer_helper(HSV_CYAN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ break;
+ case _COLEMAK:
+ rgb_matrix_layer_helper(HSV_MAGENTA, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ break;
+ case _DVORAK:
+ rgb_matrix_layer_helper(HSV_SPRINGGREEN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ break;
+ case _WORKMAN:
+ rgb_matrix_layer_helper(HSV_GOLDENROD, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ break;
+ case _NORMAN:
+ rgb_matrix_layer_helper(HSV_CORAL, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ break;
+ case _MALTRON:
+ rgb_matrix_layer_helper(HSV_YELLOW, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ break;
+ case _EUCALYN:
+ rgb_matrix_layer_helper(HSV_PINK, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ break;
+ case _CARPLAX:
+ rgb_matrix_layer_helper(HSV_BLUE, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
+ break;
+ }
+ break;
+ }
+ }
+ }
}
-void matrix_init_keymap(void) {
-#if 0
- #ifdef RGB_MATRIX_KEYPRESSES
- rgblight_mode(RGB_MATRIX_MULTISPLASH);
- #else
- rgblight_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
- #endif
-#endif
-}
-#endif //RGB_MATRIX_INIT
+#endif // RGB_MATRIX_INIT