#include "orthodox.h"
#include "action_layer.h"
#include "eeconfig.h"
+#include "drashna.h"
extern keymap_config_t keymap_config;
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-#define _QWERTY 0
-#define _COLEMAK 1
-#define _DVORAK 2
-#define _LOWER 3
-#define _RAISE 4
-#define _ADJUST 16
-
-enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- COLEMAK,
- DVORAK,
- LOWER,
- RAISE,
- ADJUST,
-};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
-#ifdef RGBLIGHT_ENABLE
-//define layer change stuff for underglow indicator
-#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
-#define rgblight_set_red rgblight_sethsv(0x00, 0xFF, 0xFF);
-#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
-#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
-#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
-#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
-#define rgblight_set_urine rgblight_sethsv (0x3C, 0xFF, 0xFF);
-
-//This is both for underglow, and Diablo 3 macros
-bool has_layer_changed = true;
-static uint8_t current_layer = 10;
-#endif
#ifdef TAP_DANCE_ENABLE
enum {
- TD_FLSH = 0,
+ TD_FLSH = 0,
};
// on the fourth tap, set the keyboard on flash state
// and set the underglow to red, because red == bad
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
- if (state->count >= 4) {
+ if (state->count >= 4) {
#ifdef RGBLIGHT_ENABLE
- rgblight_mode(1);
- rgblight_setrgb(0xff, 0x00, 0x00);
+ rgblight_mode(1);
+ rgblight_setrgb(0xff, 0x00, 0x00);
#endif
- reset_keyboard();
- reset_tap_dance(state);
- }
+ reset_tap_dance(state);
+ reset_keyboard();
+ }
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
- //Once for Blue, Twice for Green, Thrice for Red, and four to flash
- [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_flsh_finished, NULL),
+ //Once for Blue, Twice for Green, Thrice for Red, and four to flash
+ [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_flsh_finished, NULL),
};
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-[_QWERTY] = KEYMAP( \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
- KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+[_QWERTY] = KEYMAP(\
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
),
[_COLEMAK] = KEYMAP(\
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
- KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
- KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
+ KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
+ KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
+ KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
),
[_DVORAK] = KEYMAP(\
- KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
- KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
- KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
+ KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
+ KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
+ KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
+),
+[_WORKMAN] = KEYMAP(\
+ KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
+ KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
+ KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
),
-[_LOWER] = KEYMAP( \
- KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
- KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, KC_RCTL, KC_F11, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
- TD(TD_FLSH),KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_F12, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
+[_LOWER] = KEYMAP(\
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
+ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, KC_RCTL, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
+ TD(TD_FLSH),KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
),
-[_RAISE] = KEYMAP( \
+[_RAISE] = KEYMAP(\
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
- KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, _______, KC_F11, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
- _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_F12, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
+ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, _______, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
+ _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
),
-[_ADJUST] = KEYMAP( \
- _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
- _______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, QWERTY , COLEMAK, DVORAK, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
+[_ADJUST] = KEYMAP(\
+ KC_MAKE, KC_RESET, TD(TD_FLSH), _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY \
)
};
-#ifdef AUDIO_ENABLE
-float tone_qwerty[][2] = SONG(QWERTY_SOUND);
-float tone_dvorak[][2] = SONG(DVORAK_SOUND);
-float tone_colemak[][2] = SONG(COLEMAK_SOUND);
-#endif
-
-void persistent_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
-}
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_qwerty);
- #endif
- persistent_default_layer_set(1UL<<_QWERTY);
- }
- return false;
- break;
- case COLEMAK:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_colemak);
- #endif
- persistent_default_layer_set(1UL<<_COLEMAK);
- }
- return false;
- break;
- case DVORAK:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_dvorak);
- #endif
- persistent_default_layer_set(1UL<<_DVORAK);
- }
- return false;
- break;
- case LOWER:
- if (record->event.pressed) {
- layer_on(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case RAISE:
- if (record->event.pressed) {
- layer_on(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case ADJUST:
- if (record->event.pressed) {
- layer_on(_ADJUST);
- } else {
- layer_off(_ADJUST);
- }
- return false;
- break;
- }
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
-#ifdef RGBLIGHT_ENABLE
-
-
-
-
-void matrix_scan_user(void) { // runs frequently to update info
- uint8_t layer = biton32(layer_state);
-
- if (layer != current_layer) {
- has_layer_changed = true;
- current_layer = layer;
- }
- // Check layer, and apply color if its changed since last check
- if (has_layer_changed) {
- uint8_t default_layer = 0;
- default_layer = eeconfig_read_default_layer();
-
- if (default_layer & (1UL << _DVORAK)) {
- l_dvorak = true;
- }
- else if (default_layer & (1UL << _COLEMAK)) {
- l_colemak = true;
- }
- switch (layer) {
- case _QWERTY:
- if (l_colemak) {
- rgblight_set_magenta;
- }
- else if (l_dvorak) {
- rgblight_set_green;
- }
- else {
- rgblight_set_teal;
- }
- rgblight_mode(1);
- break;
- case _COLEMAK:
- rgblight_set_magenta;
- rgblight_mode(1);
- break;
- case _DVORAK:
- rgblight_set_green;
- rgblight_mode(1);
- break;
- case _RAISE:
- rgblight_set_blue;
- rgblight_mode(2);
- break;
- case _LOWER:
- rgblight_set_orange;
- rgblight_mode(3);
- break;
- case _ADJUST:
- rgblight_set_red;
- rgblight_mode(17);
- break;
- case 6:
- rgblight_set_urine;
- break;
- }
- has_layer_changed = false;
- }
- };
-#endif
\ No newline at end of file