//#define NO_ACTION_FUNCTION
#ifdef AUDIO_ENABLE
-#define STARTUP_SONG SONG(MARIO_MUSHROOM)
-#define DEFAULT_LAYER_SONGS { \
- SONG(QWERTY_SOUND), \
- SONG(COLEMAK_SOUND), \
- SONG(DVORAK_SOUND), \
- SONG(ZELDA_TREASURE), \
- }
+#define STARTUP_SONG SONG(STARTUP_SOUND)
+#define DEFAULT_LAYER_SONGS { \
+ SONG(QWERTY_SOUND), \
+ SONG(COLEMAK_SOUND), \
+ SONG(DVORAK_SOUND), \
+ SONG(WORKMAN_SOUND), \
+ }
#define AUDIO_VOICES
#define AUDIO_CLICKY
#define C6_AUDIO