[17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), // *
[18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), // (
[19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), // )
-
+
[20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // _
[21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // +
[22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // ~
[25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // |
[26] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),
-
- [27] = ACTION_BACKLIGHT_TOGGLE(),
- [28] = ACTION_BACKLIGHT_INCREASE(),
- [29] = ACTION_BACKLIGHT_DECREASE()
-
+
+ [27] = ACTION_BACKLIGHT_TOGGLE(),
+ [28] = ACTION_BACKLIGHT_INCREASE(),
+ [29] = ACTION_BACKLIGHT_DECREASE()
+
};