]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - build_keyboard.mk
[Keyboard] leds in default keymap (#6357)
[qmk_firmware.git] / build_keyboard.mk
index df025714dbaf595851f745aba20a67befc6ec042..b086420653f4e6dbaec7e6f32a1d528a92d7d7be 100644 (file)
@@ -1,3 +1,9 @@
+# Determine what keyboard we are building and setup the build environment.
+#
+# We support folders up to 5 levels deep below `keyboards/`. This file is
+# responsible for determining which folder is being used and doing the
+# corresponding environment setup.
+
 ifndef VERBOSE
 .SILENT:
 endif
@@ -6,26 +12,16 @@ endif
 
 include common.mk
 
-# 5/4/3/2/1
-KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
-KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
-KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
-KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
-KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
-KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
-KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
-KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
-KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
-KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
-
+# Set the filename for the final firmware binary
 KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
-
 TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
 KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
+STM32_PATH := quantum/stm32
 
 # Force expansion
 TARGET := $(TARGET)
 
+# For split boards we need to set a master half.
 MASTER ?= left
 ifdef master
     MASTER = $(master)
@@ -39,35 +35,126 @@ $(error MASTER does not have a valid value(left/right))
     endif
 endif
 
-KEYBOARD_PATHS :=
+ifdef SKIP_VERSION
+    OPT_DEFS += -DSKIP_VERSION
+endif
 
+# Determine which subfolders exist.
+KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
+KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
+KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
+KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
+KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
+KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
+KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
+KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
+KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
+KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
+KEYBOARD_PATHS :=
 KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
 KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
 KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
 KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
 KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)
 
-ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
+ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
     KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
+    KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
+    KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
+    KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
+    KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
+endif
+
+
+# Pull in rules.mk files from all our subfolders
+ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
     include $(KEYBOARD_PATH_5)/rules.mk
 endif
 ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
-    KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
     include $(KEYBOARD_PATH_4)/rules.mk
 endif
 ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
-    KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
     include $(KEYBOARD_PATH_3)/rules.mk
 endif
 ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
-    KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
     include $(KEYBOARD_PATH_2)/rules.mk
 endif
 ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
-    KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
     include $(KEYBOARD_PATH_1)/rules.mk
 endif
 
+
+MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
+MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
+MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
+MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
+MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
+
+# Check for keymap.json first, so we can regenerate keymap.c
+include build_json.mk
+
+ifeq ("$(wildcard $(KEYMAP_PATH))", "")
+    # Look through the possible keymap folders until we find a matching keymap.c
+    ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
+        -include $(MAIN_KEYMAP_PATH_5)/rules.mk
+        KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
+        KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
+    else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
+        -include $(MAIN_KEYMAP_PATH_4)/rules.mk
+        KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
+        KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
+    else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
+        -include $(MAIN_KEYMAP_PATH_3)/rules.mk
+        KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
+        KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
+    else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
+        -include $(MAIN_KEYMAP_PATH_2)/rules.mk
+        KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
+        KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
+    else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
+        -include $(MAIN_KEYMAP_PATH_1)/rules.mk
+        KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
+        KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
+    else ifneq ($(LAYOUTS),)
+        # If we haven't found a keymap yet fall back to community layouts
+        include build_layout.mk
+    else
+        $(error Could not find keymap)
+        # this state should never be reached
+    endif
+endif
+
+ifeq ($(strip $(CTPC)), yes)
+  CONVERT_TO_PROTON_C=yes
+endif
+
+ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
+    TARGET := $(TARGET)_proton_c
+    include $(STM32_PATH)/proton_c.mk
+    OPT_DEFS += -DCONVERT_TO_PROTON_C
+endif
+
+ifneq ($(FORCE_LAYOUT),)
+    TARGET := $(TARGET)_$(FORCE_LAYOUT)
+endif
+
+include quantum/mcu_selection.mk
+
+ifdef MCU_FAMILY
+    OPT_DEFS += -DQMK_STM32
+    KEYBOARD_PATHS += $(STM32_PATH)
+endif
+
+
+# Find all the C source files to be compiled in subfolders.
 KEYBOARD_SRC :=
 
 KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c
@@ -92,9 +179,38 @@ ifneq ("$(wildcard $(KEYBOARD_C_1))","")
     KEYBOARD_SRC += $(KEYBOARD_C_1)
 endif
 
-OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)
+# Generate KEYBOARD_name_subname for all levels of the keyboard folder
+KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
+KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
+KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
+KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
+KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
 
+ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
+    OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
+    OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
+    OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
+    OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
+    OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
+endif
 
+# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
+# that the same keymap may be used on multiple keyboards.
+#
+# We grab the most top-level include file that we can. That file should
+# use #ifdef statements to include all the neccesary subfolder includes,
+# as described here:
+#
+#    https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
+#
 ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
     QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
 endif
@@ -111,15 +227,21 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
     QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
 endif
 
-# We can assume a ChibiOS target When MCU_FAMILY is defined , since it's not used for LUFA
+# Determine and set parameters based on the keyboard's processor family.
+# We can assume a ChibiOS target When MCU_FAMILY is defined since it's
+# not used for LUFA
 ifdef MCU_FAMILY
+    FIRMWARE_FORMAT?=bin
     PLATFORM=CHIBIOS
+else ifdef ARM_ATSAM
+    PLATFORM=ARM_ATSAM
+    FIRMWARE_FORMAT=bin
 else
     PLATFORM=AVR
+    FIRMWARE_FORMAT?=hex
 endif
 
 ifeq ($(PLATFORM),CHIBIOS)
-    include $(TMK_PATH)/protocol/chibios.mk
     include $(TMK_PATH)/chibios.mk
     OPT_OS = chibios
     ifneq ("$(wildcard $(KEYBOARD_PATH_5)/bootloader_defs.h)","")
@@ -142,9 +264,12 @@ ifeq ($(PLATFORM),CHIBIOS)
         OPT_DEFS += -include $(KEYBOARD_PATH_1)/bootloader_defs.h
      else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h)","")
         OPT_DEFS += -include $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h
+    else ifneq ("$(wildcard $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h)","")
+        OPT_DEFS += -include $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h
     endif
 endif
 
+# Find all of the config.h files and add them to our CONFIG_H define.
 CONFIG_H :=
 ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
     CONFIG_H += $(KEYBOARD_PATH_5)/config.h
@@ -162,47 +287,38 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_1)/config.h)","")
     CONFIG_H += $(KEYBOARD_PATH_1)/config.h
 endif
 
+POST_CONFIG_H :=
+ifneq ("$(wildcard $(KEYBOARD_PATH_1)/post_config.h)","")
+    POST_CONFIG_H += $(KEYBOARD_PATH_1)/post_config.h
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_2)/post_config.h)","")
+    POST_CONFIG_H += $(KEYBOARD_PATH_2)/post_config.h
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_3)/post_config.h)","")
+    POST_CONFIG_H += $(KEYBOARD_PATH_3)/post_config.h
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_4)/post_config.h)","")
+    POST_CONFIG_H += $(KEYBOARD_PATH_4)/post_config.h
+endif
+ifneq ("$(wildcard $(KEYBOARD_PATH_5)/post_config.h)","")
+    POST_CONFIG_H += $(KEYBOARD_PATH_5)/post_config.h
+endif
+
 # Save the defines and includes here, so we don't include any keymap specific ones
 PROJECT_DEFS := $(OPT_DEFS)
 PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
 PROJECT_CONFIG := $(CONFIG_H)
 
-MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
-MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
-MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
-MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
-MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
+# Userspace setup and definitions
+ifeq ("$(USER_NAME)","")
+    USER_NAME := $(KEYMAP)
+endif
+USER_PATH := users/$(USER_NAME)
 
-ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-    -include $(MAIN_KEYMAP_PATH_5)/rules.mk
-    KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
-    KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-    -include $(MAIN_KEYMAP_PATH_4)/rules.mk
-    KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
-    KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-    -include $(MAIN_KEYMAP_PATH_3)/rules.mk
-    KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
-    KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-    -include $(MAIN_KEYMAP_PATH_2)/rules.mk
-    KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
-    KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-    -include $(MAIN_KEYMAP_PATH_1)/rules.mk
-    KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
-    KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
-else ifneq ($(LAYOUTS),)
-    include build_layout.mk
-else 
-    $(error Could not find keymap)
-    # this state should never be reached
-endif
-
-# User space stuff
-USER_PATH := users/$(KEYMAP)
 -include $(USER_PATH)/rules.mk
+ifneq ("$(wildcard $(USER_PATH)/config.h)","")
+    CONFIG_H += $(USER_PATH)/config.h
+endif
 
 # Object files directory
 #     To put object files in current directory, use a dot (.), do NOT make
@@ -213,7 +329,7 @@ ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
     CONFIG_H += $(KEYMAP_PATH)/config.h
 endif
 
-# project specific files
+# project specific files
 SRC += $(KEYBOARD_SRC) \
     $(KEYMAP_C) \
     $(QUANTUM_SRC)
@@ -223,14 +339,17 @@ SRC += $(KEYBOARD_SRC) \
 
 # Search Path
 VPATH += $(KEYMAP_PATH)
+VPATH += $(USER_PATH)
 VPATH += $(KEYBOARD_PATHS)
 VPATH += $(COMMON_VPATH)
-VPATH += $(USER_PATH)
 
 include common_features.mk
 include $(TMK_PATH)/protocol.mk
 include $(TMK_PATH)/common.mk
+include bootloader.mk
 
+SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
+SRC += $(patsubst %.c,%.clib,$(QUANTUM_LIB_SRC))
 SRC += $(TMK_COMMON_SRC)
 OPT_DEFS += $(TMK_COMMON_DEFS)
 EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
@@ -244,12 +363,22 @@ endif
     include $(TMK_PATH)/avr.mk
 endif
 
+ifeq ($(PLATFORM),ARM_ATSAM)
+    include $(TMK_PATH)/arm_atsam.mk
+    include $(TMK_PATH)/protocol/arm_atsam.mk
+endif
+
+ifeq ($(PLATFORM),CHIBIOS)
+    include $(TMK_PATH)/protocol/chibios.mk
+endif
+
 ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
     VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
     VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
     include $(VISUALIZER_PATH)/visualizer.mk
 endif
 
+CONFIG_H += $(POST_CONFIG_H)
 ALL_CONFIGS := $(PROJECT_CONFIG) $(CONFIG_H)
 
 OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
@@ -266,12 +395,10 @@ $(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC) $(GFXINC)
 $(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
 
 # Default target.
-all: build sizeafter
-
-# Change the build target to build a HEX file or a library.
-build: elf hex
-#build: elf hex eep lss sym
-#build: lib
-
+all: build check-size
+build: elf cpfirmware
+check-size: build
+objs-size: build
 
+include show_options.mk
 include $(TMK_PATH)/rules.mk