1 #include QMK_KEYBOARD_H
8 #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
10 // Each layer gets a name for readability, which is then used in the keymap matrix below.
11 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
12 // Layer names don't all need to be of the same length, obviously, and you can also skip them
13 // entirely and just use numbers.
17 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
18 /* Keymap _BL: (Base Layer) Default Layer
19 * ,-----------------------------------------------------------.
20 * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
21 * |-----------------------------------------------------------|
22 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
23 * |-----------------------------------------------------------|
24 * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
25 * |-----------------------------------------------------------|
26 * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
27 * |-----------------------------------------------------------|
28 * |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
29 * `-----------------------------------------------------------'
31 [_BL] = LAYOUT_60_ansi(
32 SFT_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
33 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \
34 KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
35 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
36 KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, MO(_FL),KC_RCTL),
38 /* Keymap _FL: Function Layer
39 * ,-----------------------------------------------------------.
40 * | | | | | | | | | | | | | | RESET|
41 * |-----------------------------------------------------------|
42 * | | | | | | | | | | | |BL-|BL+|BL |
43 * |-----------------------------------------------------------|
44 * | | | | | | | | | | | | |
45 * |-----------------------------------------------------------|
46 * | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | |
47 * |-----------------------------------------------------------|
49 * `-----------------------------------------------------------'
51 [_FL] = LAYOUT_60_ansi(
52 #ifdef RGBLIGHT_ENABLE
53 KC_GRV, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
54 _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG, \
55 _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
56 _______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD,_______,_______,_______, \
57 _______,_______,_______, _______, _______,_______,_______, _______),
59 KC_GRV, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
60 _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC, BL_INC,BL_TOGG, \
61 _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
62 _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
63 _______,_______,_______, _______, _______,_______,_______,_______),
67 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
70 if (record->event.pressed) {
71 if (get_mods() & MODS_SHIFT_MASK) {
73 send_keyboard_report();
76 send_keyboard_report();
79 if (get_mods() & MODS_SHIFT_MASK) {
81 send_keyboard_report();
84 send_keyboard_report();