1 #include QMK_KEYBOARD_H
5 #include "split_util.h"
8 extern keymap_config_t keymap_config;
10 #ifdef RGBLIGHT_ENABLE
11 //Following line allows macro to read current RGB settings
12 extern rgblight_config_t rgblight_config;
15 // Each layer gets a name for readability, which is then used in the keymap matrix below.
16 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
17 // Layer names don't all need to be of the same length, obviously, and you can also skip them
18 // entirely and just use numbers.
26 enum custom_keycodes {
41 #define FN_ESC LT(_FN, KC_ESC)
42 #define FN_CAPS LT(_FN, KC_CAPS)
44 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
46 * ,------------------------------------------------. ,------------------------------------------------.
47 * | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
48 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
49 * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
50 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
51 * |FN(CAPS)| A | S | D | F | G | ( | | ) | H | J | K | L | ; | ' |
52 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
53 * |Shift | Z | X | C | V | B | { | | } | N | M | , | . | / |Shift |
54 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
55 * | Ctrl | Win | Alt | RGB | ADJ | Space| DEL | | Enter| Space| FN | Left | Down | Up |Right |
56 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
57 * | Space| DEL | | Enter| Space|
58 * `-------------' `-------------'
61 KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
62 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
63 FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LPRN, KC_RPRN, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
64 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
65 KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_DEL, KC_ENT, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, \
66 KC_SPC, KC_DEL, KC_ENT, KC_SPC \
70 * ,------------------------------------------------. ,------------------------------------------------.
71 * | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
72 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
73 * | Tab | Q | W | F | P | B | [ | | ] | J | L | U | Y | ; | \ |
74 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
75 * |FN(CAPS)| A | R | S | T | G | ( | | ) | K | N | E | I | O | ' |
76 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
77 * |Shift | Z | X | C | D | V | { | | } | M | H | , | . | / |Shift |
78 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
79 * | Ctrl | Win | Alt | RGB | ADJ | Space| DEL | | Enter| Space| FN | Left | Down | Up |Right |
80 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
81 * | Space| DEL | | Enter| Space|
82 * `-------------' `-------------'
84 [_COLEMAK] = LAYOUT( \
85 KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
86 KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_LBRC, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, \
87 FN_CAPS, KC_A, KC_R, KC_S, KC_T, KC_G, KC_LPRN, KC_RPRN, KC_K, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
88 KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_LCBR, KC_RCBR, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
89 KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_DEL, KC_ENT, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, \
90 KC_SPC, KC_DEL, KC_ENT, KC_SPC \
94 * ,------------------------------------------------. ,------------------------------------------------.
95 * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
96 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
97 * | | PGDN | UP | PGUP | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
98 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
99 * | | LEFT | DOWN | RIGHT| | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
100 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
101 * | | | | | | | | | | | | | | | |
102 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
103 * | | | |RGBMOD| | | | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
104 * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
106 * `-------------' `-------------'
109 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
110 _______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
111 _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
112 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
113 _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
114 _______, _______, _______, _______ \
118 * ,------------------------------------------------. ,------------------------------------------------.
119 * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
120 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
121 * | | SAD | VAI | SAI | RESET| | | | | | | | | | |
122 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
123 * | | HUD | VAD | HUI |RGBRST| | | | | |QWERTY|COLEMK| | | |
124 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
125 * | | | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
126 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
127 * | | | |RGBMOD(| | | | | | | |RGBRMOD| HUD | SAD | VAD |
128 * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
130 * `-------------' `-------------'
134 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
135 _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
136 _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
137 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
138 _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
139 _______, _______, _______, _______ \
145 // define variables for reactive RGB
146 bool TOG_STATUS = false;
147 int RGB_current_mode;
149 #ifdef ENCODER_ENABLE
150 void encoder_update_user(uint8_t index, bool clockwise) {
151 if (index == 0) { /* First encoder */
157 } else if (index == 1) { /* Second encoder*/
167 // Setting ADJ layer RGB back to default
168 void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
169 if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
170 #ifdef RGBLIGHT_ENABLE
171 //rgblight_mode(RGB_current_mode);
179 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
180 //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
184 if (record->event.pressed) {
185 set_single_persistent_default_layer(_QWERTY);
190 if(record->event.pressed) {
191 set_single_persistent_default_layer(_COLEMAK);
196 if (record->event.pressed) {
197 //not sure how to have keyboard check mode and set it to a variable, so my work around
198 //uses another variable that would be set to true after the first time a reactive key is pressed.
199 if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
201 TOG_STATUS = !TOG_STATUS;
202 #ifdef RGBLIGHT_ENABLE
208 #ifdef RGBLIGHT_ENABLE
209 //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
217 if (record->event.pressed) {
224 //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
226 #ifdef RGBLIGHT_ENABLE
227 if (record->event.pressed) {
228 eeconfig_update_rgblight_default();
230 RGB_current_mode = rgblight_config.mode;
238 void matrix_init_user(void) {
239 #ifdef RGBLIGHT_ENABLE
240 RGB_current_mode = rgblight_config.mode;
246 #ifdef OLED_DRIVER_ENABLE
248 oled_rotation_t oled_init_user(oled_rotation_t rotation) {
250 return OLED_ROTATION_180; // flip 180 for offhand
254 static void render_logo(void) {
255 static const char PROGMEM sol_logo[] = {
256 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
257 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
258 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
260 oled_write_P(sol_logo, false);
263 //assign the right code to your layers for OLED display
265 #define L_FN (1<<_FN)
266 #define L_ADJ (1<<_ADJ)
267 #define L_ADJ_TRI (L_ADJ|L_FN)
269 static void render_status(void) {
270 // Render to mode icon
271 static const char PROGMEM mode_logo[4][4] = {
275 {0xb7,0xb8,0x0a,0} };
277 if (keymap_config.swap_lalt_lgui != false) {
278 oled_write_P(mode_logo[0], false);
279 oled_write_P(mode_logo[1], false);
281 oled_write_P(mode_logo[2], false);
282 oled_write_P(mode_logo[3], false);
285 // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
286 oled_write_P(PSTR("Layer: "), false);
287 switch (layer_state) {
289 oled_write_P(PSTR("Default\n"), false);
292 oled_write_P(PSTR("FN \n"), false);
296 oled_write_P(PSTR("ADJ \n"), false);
299 oled_write_P(PSTR("UNDEF \n"), false);
302 // Host Keyboard LED Status
303 uint8_t led_usb_state = host_keyboard_leds();
304 oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false);
305 oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false);
306 oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false);
309 void oled_task_user(void) {
310 if (is_keyboard_master())