1 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
2 // this is the style you want to emulate.
4 // To flash planck firmware
5 // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
6 // Reset keyboard or press hw reset button on base (hole)
8 // cd qmk_firmware/keyboards/planck
9 // sudo make KEYMAP=sdothum dfu
11 // sudo make clean (good practice before flashing)
12 // sudo make KEYMAP=sdothum (to compile check)
14 // Package requirements (for arch linux)
15 // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
22 // ** E R G O W I D E S P L I T ** Layout
24 // Autocompletion tap dance key pairs (),[],{} are available from the
25 // number/symbol layer, as well as, numerous (un)shift key values
27 // The navigation pad provides a single hand right thumb activated cluster
28 // with left hand modifiers
30 // #define PRIVATE_STRING includes private_string.h, a user defined code
31 // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
32 // see function private()
36 // The num and sym keys together access the navigation pad layer
38 // ,-----------------------------------------------------------------------------------.
39 // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
40 // `-----------------------------------------------------------------------------------'
44 // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
45 // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
50 // This source is shamelessly based on the "default" planck layout
52 // #ifdef/#endif block structures are not indented, as syntax highlighting
53 // in vim is sufficient for identification
55 // c++ commenting style is used throughout
59 // See http://thedarnedestthing.com/planck%20constant
60 // See http://thedarnedestthing.com/planck%20done
66 // sudo CPATH=<keymap.c directory>/common make ...
71 #include "action_layer.h"
73 #include "keymap_steno.h"
80 extern keymap_config_t keymap_config;
109 enum planck_keycodes {
115 ,SM_CIRC // pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
116 ,SM_DLR // pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
117 ,SM_G // pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
118 ,SM_PERC // pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
119 ,SM_LPRN // pseudo CTL_T(S(KC_9)) for shifted key-codes, see process_record_user()
120 ,SL_LEFT // pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
121 ,SP_DEL // pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
122 ,SL_PIPE // pseudo LT (_ADJUST, S(KC_BSLS)) for shifted key-codes, see process_record_user()
123 ,SL_TAB // pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
133 ,LT_C = LT (_NUMBER, KC_C)
134 ,LT_V = LT (_FNCKEY, KC_V)
135 ,LT_N = LT (_EDIT, KC_N)
136 ,LT_M = LT (_SYMBOL, KC_M)
142 #define AT_B ALT_T(KC_B)
143 #define AT_DOWN ALT_T(KC_DOWN)
144 #define CT_RGHT CTL_T(KC_RGHT)
145 #define GT_C GUI_T(KC_C)
146 #define GT_UP GUI_T(KC_UP)
147 #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
148 #define MT_X MT (MOD_LALT | MOD_LSFT, KC_X)
149 #define ST_A SFT_T(KC_A)
151 #define HOME_K CTL_T(KC_K)
152 #define HOME_H GUI_T(KC_H)
153 #define HOME_E ALT_T(KC_E)
154 #define HOME_A SFT_T(KC_A)
155 #if defined(BEAKLMU) || defined(BEAKLSP)
156 #define HOME_T SFT_T(KC_T)
157 #define HOME_R ALT_T(KC_R)
158 #define HOME_S GUI_T(KC_S)
159 #define HOME_W CTL_T(KC_W)
161 #define HOME_T SFT_T(KC_T)
162 #define HOME_S ALT_T(KC_S)
163 #define HOME_N GUI_T(KC_N)
164 #define HOME_B CTL_T(KC_B)
177 #define S_DOWN S (KC_DOWN)
178 #define S_LEFT S (KC_LEFT)
179 #define S_RGHT S (KC_RGHT)
180 #define S_TAB S (KC_TAB)
181 #define S_UP S (KC_UP)
183 #include "tapdance.h"
186 #define ___x___ KC_TRNS
187 #define ___fn__ KC_TRNS
191 #define _______ KC_NO
193 #define COPY LCTL(KC_C)
194 #define CUT LCTL(KC_X)
195 #define EOT LCTL(KC_D)
196 #define NAK LCTL(KC_U)
197 #define PASTE LCTL(KC_V)
198 #define UNDO LCTL(KC_Z)
199 #define TMCOPY LALT(LCTL(KC_C))
200 #define TMPASTE LALT(LCTL(KC_V))
201 #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
202 #define LT_BSPC LT (_EDIT, KC_BSPC)
203 #define SP_LEFT LT (_EDIT, KC_LEFT)
204 #define LT_ESC LT (_NUMBER, KC_ESC)
205 #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
206 #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
207 #define LT_TAB LT (_FNCKEY, KC_TAB)
208 #define LT_INS LT (_FNCKEY, KC_INS)
209 #define LT_ALTG LT (_FNCKEY, KC_RALT)
210 #define ADJUST MO (_ADJUST)
211 #define OS_ALT OSM (MOD_LALT)
212 #define OS_CTL OSM (MOD_LCTL)
213 #define OS_GUI OSM (MOD_LGUI)
214 #define OS_SFT OSM (MOD_LSFT)
215 #define OS_CALT OSM (MOD_LALT | MOD_LCTL)
216 #define OS_CGUI OSM (MOD_LGUI | MOD_LCTL)
217 #define OS_CSFT OSM (MOD_LSFT | MOD_LCTL)
218 #define OS_SALT OSM (MOD_LALT | MOD_LSFT)
219 #define OS_SGUI OSM (MOD_LGUI | MOD_LSFT)
223 #define CNTR_TL OSM (MOD_LSFT)
225 #define CNTR_TL TT (_TTFNCKEY)
227 #define CNTR_TR KC_CAPS
228 #define CNTR_HL TT (_TTCURSOR)
229 #define CNTR_HR TT (_TTMOUSE)
230 #define CNTR_BL TT (_TTNUMBER)
231 #define CNTR_BR TT (_TTREGEX)
233 #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
234 #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
235 #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
236 #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
237 #define CNTR_BL TD (_CAPS)
238 #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
242 #define LT_EQL LT (_ADJUST, KC_EQL)
244 #define LT_0 LT (_ADJUST, KC_0)
246 #ifndef SHIFT_SYMBOLS
247 #define LT_A LT (_NUMSYM, KC_A)
248 #define LT_LFTX LT (_SYMREG, KC_LEFT)
251 // ........................................................ Default Alpha Layout
253 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
258 #include "steno_layout.h"
260 // ...................................................... Number / Function Keys
262 #include "number_fkey_layout.h"
264 // ......................................................... Symbol / Navigation
266 #include "symbol_guifn_layout.h"
268 // ............................................................... Toggle Layers
271 #include "toggle_layout.h"
274 // ......................................................... Short Cuts / Adjust
276 #include "chord_layout.h"
280 // ...................................................................... Sounds
284 // ........................................................... User Keycode Trap
286 #include "keycode_functions.h"
291 static uint8_t base_n = 0;
293 bool process_record_user(uint16_t keycode, keyrecord_t *record)
297 if (record->event.pressed) {
298 base_n = base_n | BASE_1;
299 if (base_n == BASE_12) {
304 base_n = base_n & ~BASE_1;
308 if (record->event.pressed) {
309 base_n = base_n | BASE_2;
310 if (base_n == BASE_12) {
315 base_n = base_n & ~BASE_2;
321 #if defined(BEAKLMU) || defined(BEAKLSP)
327 tap_mods(record, KC_LALT);
332 #if defined(BEAKLMU) || defined(BEAKLSP)
338 tap_mods(record, KC_LCTL);
343 #if defined(BEAKLMU) || defined(BEAKLSP)
349 tap_mods(record, KC_LGUI);
354 tap_mods(record, KC_LSFT);
359 clear_tt(); // exit TT layer
364 if (tt_keycode != 0) {
365 clear_tt(); // exit TT layer
369 tap_layer(record, _NUMBER);
373 tap_layer(record, _SYMBOL);
374 // LT (_SYMBOL, KC_LEFT) left right combination layer
375 thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
378 tap_mods(record, KC_LALT);
381 tap_mods(record, KC_LCTL);
384 tap_mods(record, KC_LGUI);
388 mt_shift(record, KC_LGUI, 0, KC_6);
392 mt_shift(record, KC_LSFT, 0, KC_4);
395 // MT(MOD_LALT | MOD_LSFT, S(KC_G))
396 mt_shift(record, KC_LALT, KC_LSFT, KC_G);
400 mt_shift(record, KC_LCTL, 0, KC_9);
404 mt_shift(record, KC_LALT, 0, KC_5);
407 tap_layer(record, _MOUSE);
408 // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
409 thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
412 tap_layer(record, _MOUSE);
413 // LT (_MOUSE, S(KC_LEFT)) left right combination layer
414 thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
417 tap_layer(record, _MOUSE);
418 // LT (_MOUSE, S(KC_LEFT)) left right combination layer
419 thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
422 // LT (_ADJUST, S(KC_BSLS)) emulation
423 lt_shift(record, KC_BSLS, _ADJUST);
426 // LT (_FNCKEY, S(KC_TAB)) emulation
427 lt_shift(record, KC_TAB, _FNCKEY);
430 tap_layer(record, _RSHIFT);
431 // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
434 tap_layer(record, _LSHIFT);
435 // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
436 thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
445 if (tt_keycode != keycode && tt_keycode != 0) {
446 clear_tt(); // return to base layer first if different TT layer selected
448 tt_keycode = keycode;
451 // #ifdef STENO_ENABLE
453 // stn_layer(record, STN_A, _NUMBER);
456 // stn_layer(record, STN_O, _FNCKEY);
459 // stn_layer(record, STN_E, _EDIT);
462 // stn_layer(record, STN_U, _SYMBOL);
466 if (record->event.pressed) {