3 #include "action_layer.h"
9 extern keymap_config_t keymap_config;
11 // Each layer gets a name for readability, which is then used in the keymap matrix below.
12 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
13 // Layer names don't all need to be of the same length, obviously, and you can also skip them
14 // entirely and just use numbers.
23 enum planck_keycodes {
34 // Fillers to make layering more clear
35 #define _______ KC_TRNS
38 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
42 * ,-----------------------------------------------------------------------------------.
43 * | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
44 * |------+------+------+------+------+-------------+------+------+------+------+------|
45 * | Esc | A | S | H | T | G | Y | N | E | O | I | " |
46 * |------+------+------+------+------+------|------+------+------+------+------+------|
47 * | Shift| Z | X | M | C | V | K | L | Dead | . | / |Enter |
48 * |------+------+------+------+------+------+------+------+------+------+------+------|
49 * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
50 * `-----------------------------------------------------------------------------------'
53 {KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
54 {MT(MOD_LCTL,KC_ESC), KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
55 {KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, DEAD, KC_DOT, KC_SLSH, KC_ENT},
56 {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
60 * ,-----------------------------------------------------------------------------------.
61 * | | % | & | ? | + | @ | $ | _ | [ | ] | ! | |
62 * |------+------+------+------+------+-------------+------+------+------+------+------|
63 * | | / | ( | = | 0 | { | } | 1 | * | ) | - | " |
64 * |------+------+------+------+------+------|------+------+------+------+------+------|
65 * | | 6 | 7 | 8 | 9 | | | \ | 2 | 3 | 4 | 5 | |
66 * |------+------+------+------+------+------+------+------+------+------+------+------|
67 * | | | < | ~ | ` | , | # | ^ | > | | |
68 * `-----------------------------------------------------------------------------------'
71 {XXXXXXX, KC_PERC, KC_AMPR, KC_QUES, KC_PLUS, KC_AT, KC_DLR, KC_UNDS, KC_LBRC, KC_RBRC, KC_EXLM, XXXXXXX},
72 {XXXXXXX, KC_SLSH, KC_LPRN, KC_EQL, KC_0, KC_LCBR, KC_RCBR, KC_1, KC_ASTR, KC_RPRN, KC_MINS, XXXXXXX},
73 {XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_PIPE, KC_BSLS, KC_2, KC_3, KC_4, KC_5, XXXXXXX},
74 {XXXXXXX, XXXXXXX, KC_LT, KC_TILD, KC_GRV, KC_COMM, KC_COMM, KC_HASH, KC_CIRC, KC_GT, XXXXXXX, XXXXXXX}
78 * ,-----------------------------------------------------------------------------------.
79 * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
80 * |------+------+------+------+------+-------------+------+------+------+------+------|
81 * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
82 * |------+------+------+------+------+------|------+------+------+------+------+------|
83 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
84 * |------+------+------+------+------+------+------+------+------+------+------+------|
85 * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
86 * `-----------------------------------------------------------------------------------'
89 {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
90 {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
91 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
92 {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
96 * ,-----------------------------------------------------------------------------------.
97 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
98 * |------+------+------+------+------+-------------+------+------+------+------+------|
99 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
100 * |------+------+------+------+------+------|------+------+------+------+------+------|
101 * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | Vol+ |Enter |
102 * |------+------+------+------+------+------+------+------+------+------+------+------|
103 * | | | | | | | | Prev | Next | Vol- | Play |
104 * `-----------------------------------------------------------------------------------'
107 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
108 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
109 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS), _______, KC_VOLU, _______},
110 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_MPLY}
113 /* Raise - KWM Interaction
114 * ,-----------------------------------------------------------------------------------.
115 * |Restrt| |TgSplt|Flotng|Parent|FlScrn|InsMrk| InsW | InsS | InsN | InsE | |
116 * |------+------+------+------+------+-------------+------+------+------+------+------|
117 * | | Mark |Rotate|Prefix| Term | BSP |SwpMrk|SwapW |SwapS |SwapN |SwapE | |
118 * |------+------+------+------+------+------|------+------+------+------+------+------|
119 * | |MarkW |MarkS |MarkN |MarkE |Monocl|Float |FocusW|FocusS|FocusN|FocusE| |
120 * |------+------+------+------+------+------+------+------+------+------+------+------|
121 * | | | | | | | | | | | |
122 * `-----------------------------------------------------------------------------------'
125 {LCAG(KC_Q), XXXXXXX, LCAG(KC_S), LCAG(KC_W), LCAG(KC_D), LCAG(KC_F), LCTL(S(KC_X)), LCTL(S(KC_H)), LCTL(S(KC_J)), LCTL(S(KC_K)), LCTL(S(KC_L)), XXXXXXX},
126 {XXXXXXX, LCAG(KC_M), LGUI(LCTL(KC_R)), LCAG(KC_DOT), LCAG(KC_T), LGUI(LCTL(KC_A)), LCTL(LALT(KC_M)), LCTL(LALT(KC_H)), LCTL(LALT(KC_J)), LCTL(LALT(KC_K)), LCTL(LALT(KC_L)), XXXXXXX},
127 {_______, LCAG(KC_H), LCAG(KC_J), LCAG(KC_K), LCAG(KC_L), LGUI(LCTL(KC_S)), LGUI(LCTL(KC_D)), LGUI(LALT(KC_H)), LGUI(LALT(KC_J)), LGUI(LALT(KC_K)), LGUI(LALT(KC_L)), _______},
128 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
131 /* Plover layer (http://opensteno.org)
132 * ,-----------------------------------------------------------------------------------.
133 * | # | # | # | # | # | # | # | # | # | # | # | # |
134 * |------+------+------+------+------+-------------+------+------+------+------+------|
135 * | | S | T | P | H | * | * | F | P | L | T | D |
136 * |------+------+------+------+------+------|------+------+------+------+------+------|
137 * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
138 * |------+------+------+------+------+------+------+------+------+------+------+------|
139 * | Exit | | | A | O | | E | U | | | |
140 * `-----------------------------------------------------------------------------------'
144 {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
145 {XXXXXXX, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
146 {TOG_PLV, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
147 {EXT_PLV, XXXXXXX, XXXXXXX, KC_M, KC_C, XXXXXXX, XXXXXXX, KC_L, KC_COMM, XXXXXXX, XXXXXXX, XXXXXXX}
150 /* Adjust (Lower + Raise)
151 * ,-----------------------------------------------------------------------------------.
152 * | | Reset| | | | | | | | | | Del |
153 * |------+------+------+------+------+-------------+------+------+------+------+------|
154 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Workmn|Plover| | |
155 * |------+------+------+------+------+------|------+------+------+------+------+------|
156 * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
157 * |------+------+------+------+------+------+------+------+------+------+------+------|
158 * | | | | | | | | | | | |
159 * `-----------------------------------------------------------------------------------'
162 {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
163 {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, WORKMAN, PLOVER, _______, _______},
164 {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
165 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
173 float tone_startup[][2] = SONG(STARTUP_SOUND);
174 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
175 float tone_workman[][2] = SONG(WORKMAN_SOUND);
176 float tone_plover[][2] = SONG(PLOVER_SOUND);
177 float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
178 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
180 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
184 void persistent_default_layer_set(uint16_t default_layer) {
185 eeconfig_update_default_layer(default_layer);
186 default_layer_set(default_layer);
189 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
192 if (record->event.pressed) {
194 PLAY_SONG(tone_workman);
196 persistent_default_layer_set(1UL<<_WORKMAN);
201 if (record->event.pressed) {
203 set_oneshot_layer(_DEAD, ONESHOT_START);
204 clear_oneshot_layer_state(ONESHOT_PRESSED);
209 if (record->event.pressed) {
211 PLAY_SONG(tone_qwerty);
213 persistent_default_layer_set(1UL<<_QWERTY);
218 if (record->event.pressed) {
220 update_tri_layer(_LOWER, _RAISE, _ADJUST);
223 update_tri_layer(_LOWER, _RAISE, _ADJUST);
228 if (record->event.pressed) {
230 update_tri_layer(_LOWER, _RAISE, _ADJUST);
233 update_tri_layer(_LOWER, _RAISE, _ADJUST);
238 if (record->event.pressed) {
241 PLAY_SONG(tone_plover);
247 if (!eeconfig_is_enabled()) {
250 keymap_config.raw = eeconfig_read_keymap();
251 keymap_config.nkro = 1;
252 eeconfig_update_keymap(keymap_config.raw);
257 if (record->event.pressed) {
259 PLAY_SONG(tone_plover_gb);
266 if (record->event.pressed) {
281 void matrix_init_user(void) {
291 _delay_ms(20); // gets rid of tick
292 PLAY_SONG(tone_startup);
297 PLAY_SONG(tone_goodbye);
302 void music_on_user(void)
307 void music_scale_user(void)
309 PLAY_SONG(music_scale);