5 float tone_startup[][2] = SONG(STARTUP_SOUND);
6 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
10 void led_set_kb(uint8_t usb_led) {
11 // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
12 //led_set_user(usb_led);
16 #ifdef RGB_MATRIX_ENABLE
23 // 25 24 19 18 11 10 0
25 // 26 23 20 17 12 09 1
27 // 27 22 21 16 13 08 2
34 // 25 24 19 18 11 10 4
36 // 26 23 20 17 12 09 5
38 // 27 22 21 16 13 08 6
44 // 0 1 2 3 4 5 6 7 8 9 10 11 12 13
46 // 25 24 19 18 11 10 10 11 18 19 24 25 0
48 // 26 23 20 17 12 09 09 12 17 20 23 26 1
50 // 27 22 21 16 13 08 08 13 16 21 22 27 2
52 // 15 14 07 07 14 15 3
54 /* {row | col << 4} logical layout rows/cols
55 * | {x=0..224, y=0..64} physical layout
58 #define RGB_MATRIX_LEFT_LEDS \
59 { { 0xFF }, { 85, 16 }, 0 }, /* 1 */ \
60 { { 0xFF }, { 50, 13 }, 0 }, /* 2 */ \
61 { { 0xFF }, { 16, 20 }, 0 }, /* 3 */ \
62 { { 0xFF }, { 16, 38 }, 0 }, /* 4 */ \
63 { { 0xFF }, { 50, 48 }, 0 }, /* 5 */ \
64 { { 0xFF }, { 85, 52 }, 0 }, /* 6 */ \
65 { { 3 | ( 5 << 4 ) }, { 95, 63 }, 1 }, /* 7 */ \
66 { { 2 | ( 5 << 4 ) }, { 85, 39 }, 0 }, /* 8 */ \
67 { { 1 | ( 5 << 4 ) }, { 85, 21 }, 0 }, /* 9 */ \
68 { { 0 | ( 5 << 4 ) }, { 85, 4 }, 0 }, /* 10 */ \
69 { { 0 | ( 4 << 4 ) }, { 68, 02 }, 0 }, /* 11 */ \
70 { { 1 | ( 4 << 4 ) }, { 68, 19 }, 0 }, /* 12 */ \
71 { { 2 | ( 4 << 4 ) }, { 68, 37 }, 0 }, /* 13 */ \
72 { { 3 | ( 4 << 4 ) }, { 80, 58 }, 1 }, /* 14 */ \
73 { { 3 | ( 3 << 4 ) }, { 60, 55 }, 1 }, /* 15 */ \
74 { { 2 | ( 3 << 4 ) }, { 50, 35 }, 0 }, /* 16 */ \
75 { { 1 | ( 3 << 4 ) }, { 50, 13 }, 0 }, /* 17 */ \
76 { { 0 | ( 3 << 4 ) }, { 50, 0 }, 0 }, /* 18 */ \
77 { { 0 | ( 2 << 4 ) }, { 33, 3 }, 0 }, /* 19 */ \
78 { { 1 | ( 2 << 4 ) }, { 33, 20 }, 0 }, /* 20 */ \
79 { { 2 | ( 2 << 4 ) }, { 33, 37 }, 0 }, /* 21 */ \
80 { { 2 | ( 1 << 4 ) }, { 16, 42 }, 0 }, /* 22 */ \
81 { { 1 | ( 1 << 4 ) }, { 16, 24 }, 0 }, /* 23 */ \
82 { { 0 | ( 1 << 4 ) }, { 16, 7 }, 0 }, /* 24 */ \
83 { { 0 | ( 0 << 4 ) }, { 0, 7 }, 1 }, /* 25 */ \
84 { { 1 | ( 0 << 4 ) }, { 0, 24 }, 1 }, /* 26 */ \
85 { { 2 | ( 0 << 4 ) }, { 0, 41 }, 1 }, /* 27 */
87 #define RGB_MATRIX_RIGHT_LEDS \
88 { { 0xFF }, { 139, 16 }, 0 }, /* 1 */ \
89 { { 0xFF }, { 174, 13 }, 0 }, /* 2 */ \
90 { { 0xFF }, { 208, 20 }, 0 }, /* 3 */ \
91 { { 0xFF }, { 208, 38 }, 0 }, /* 4 */ \
92 { { 0xFF }, { 174, 48 }, 0 }, /* 5 */ \
93 { { 0xFF }, { 139, 52 }, 0 }, /* 6 */ \
94 { { 7 | ( 5 << 4 ) }, { 129, 63 }, 1 }, /* 7 */ \
95 { { 6 | ( 5 << 4 ) }, { 139, 39 }, 0 }, /* 8 */ \
96 { { 5 | ( 5 << 4 ) }, { 139, 21 }, 0 }, /* 9 */ \
97 { { 4 | ( 5 << 4 ) }, { 139, 4 }, 0 }, /* 10 */ \
98 { { 4 | ( 4 << 4 ) }, { 156, 02 }, 0 }, /* 11 */ \
99 { { 5 | ( 4 << 4 ) }, { 156, 19 }, 0 }, /* 12 */ \
100 { { 6 | ( 4 << 4 ) }, { 156, 37 }, 0 }, /* 13 */ \
101 { { 7 | ( 4 << 4 ) }, { 144, 58 }, 1 }, /* 14 */ \
102 { { 7 | ( 3 << 4 ) }, { 164, 55 }, 1 }, /* 15 */ \
103 { { 6 | ( 3 << 4 ) }, { 174, 35 }, 0 }, /* 16 */ \
104 { { 5 | ( 3 << 4 ) }, { 174, 13 }, 0 }, /* 17 */ \
105 { { 4 | ( 3 << 4 ) }, { 174, 0 }, 0 }, /* 18 */ \
106 { { 4 | ( 2 << 4 ) }, { 191, 3 }, 0 }, /* 19 */ \
107 { { 5 | ( 2 << 4 ) }, { 191, 20 }, 0 }, /* 20 */ \
108 { { 6 | ( 2 << 4 ) }, { 191, 37 }, 0 }, /* 21 */ \
109 { { 6 | ( 1 << 4 ) }, { 208, 42 }, 0 }, /* 22 */ \
110 { { 5 | ( 1 << 4 ) }, { 208, 24 }, 0 }, /* 23 */ \
111 { { 4 | ( 1 << 4 ) }, { 208, 7 }, 0 }, /* 24 */ \
112 { { 4 | ( 0 << 4 ) }, { 224, 7 }, 1 }, /* 25 */ \
113 { { 5 | ( 0 << 4 ) }, { 224, 24 }, 1 }, /* 26 */ \
114 { { 6 | ( 0 << 4 ) }, { 224, 41 }, 1 }, /* 27 */
116 #ifdef RGB_MATRIX_SPLIT_RIGHT
117 const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
118 RGB_MATRIX_RIGHT_LEDS
122 const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
124 RGB_MATRIX_RIGHT_LEDS
129 void matrix_init_kb(void) {
132 _delay_ms(20); // gets rid of tick
133 PLAY_SONG(tone_startup);
139 void shutdown_kb(void) {
141 PLAY_SONG(tone_goodbye);