3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "config_common.h"
21 /* USB Device descriptor parameter */
22 #define VENDOR_ID 0xFEED
23 #define PRODUCT_ID 0x0A0C
24 #define DEVICE_VER 0x0F25
25 #define MANUFACTURER di0ib
26 #define PRODUCT The 5x5 Keyboard
27 #define DESCRIPTION A split 50 key keyboard
31 /* Select hand configuration */
33 //#define MASTER_RIGHT
37 // Rows are doubled-up
38 #define MATRIX_ROWS 5*2
42 * Keyboard Matrix Assignments
44 * Change this to how you wired your keyboard
45 * COLS: AVR pins used for columns, left to right
46 * ROWS: AVR pins used for rows, top to bottom
47 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
48 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
51 #define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
52 #define MATRIX_COL_PINS { F4, F5, F6, F7, B1 }
55 /* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
56 #define DIODE_DIRECTION COL2ROW
58 // #define BACKLIGHT_PIN B7
59 // #define BACKLIGHT_BREATHING
60 // #define BACKLIGHT_LEVELS 3
62 // #define RGB_DI_PIN E2
64 // #define RGBLIGHT_ANIMATIONS
65 // #define RGBLED_NUM 16
66 // #define RGBLIGHT_HUE_STEP 8
67 // #define RGBLIGHT_SAT_STEP 8
68 // #define RGBLIGHT_VAL_STEP 8
71 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
72 #define DEBOUNCING_DELAY 5
74 /* define if matrix has ghost (lacks anti-ghosting diodes) */
75 //#define MATRIX_HAS_GHOST
77 /* number of backlight levels */
79 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
80 #define LOCKING_SUPPORT_ENABLE
81 /* Locking resynchronize hack */
82 #define LOCKING_RESYNC_ENABLE
84 /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
85 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
87 // #define GRAVE_ESC_CTRL_OVERRIDE
92 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
93 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
94 * makefile for this to work.)
96 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
97 * until the next keyboard reset.
99 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
100 * fully operational during normal computer usage.
102 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
103 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
104 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
113 * Magic keys are hotkey commands that allow control over firmware functions of
114 * the keyboard. They are best used in combination with the HID Listen program,
115 * found here: https://www.pjrc.com/teensy/hid_listen.html
117 * The options below allow the magic key functionality to be changed. This is
118 * useful if your keyboard/keypad is missing keys and you want magic key support.
122 /* key combination for magic key command */
123 #define IS_COMMAND() ( \
124 keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
127 /* control how magic key switches layers */
128 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
129 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
130 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
132 /* override magic key keymap */
133 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
134 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
135 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
136 //#define MAGIC_KEY_HELP1 H
137 //#define MAGIC_KEY_HELP2 SLASH
138 //#define MAGIC_KEY_DEBUG D
139 //#define MAGIC_KEY_DEBUG_MATRIX X
140 //#define MAGIC_KEY_DEBUG_KBD K
141 //#define MAGIC_KEY_DEBUG_MOUSE M
142 //#define MAGIC_KEY_VERSION V
143 //#define MAGIC_KEY_STATUS S
144 //#define MAGIC_KEY_CONSOLE C
145 //#define MAGIC_KEY_LAYER0_ALT1 ESC
146 //#define MAGIC_KEY_LAYER0_ALT2 GRAVE
147 //#define MAGIC_KEY_LAYER0 0
148 //#define MAGIC_KEY_LAYER1 1
149 //#define MAGIC_KEY_LAYER2 2
150 //#define MAGIC_KEY_LAYER3 3
151 //#define MAGIC_KEY_LAYER4 4
152 //#define MAGIC_KEY_LAYER5 5
153 //#define MAGIC_KEY_LAYER6 6
154 //#define MAGIC_KEY_LAYER7 7
155 //#define MAGIC_KEY_LAYER8 8
156 //#define MAGIC_KEY_LAYER9 9
157 //#define MAGIC_KEY_BOOTLOADER PAUSE
158 //#define MAGIC_KEY_LOCK CAPS
159 //#define MAGIC_KEY_EEPROM E
160 //#define MAGIC_KEY_NKRO N
161 //#define MAGIC_KEY_SLEEP_LED Z
164 * Feature disable options
165 * These options are also useful to firmware size reduction.
168 /* disable debug print */
174 /* disable action features */
175 //#define NO_ACTION_LAYER
176 //#define NO_ACTION_TAPPING
177 //#define NO_ACTION_ONESHOT
178 //#define NO_ACTION_MACRO
179 //#define NO_ACTION_FUNCTION
185 /* Prevent use of disabled MIDI features in the keymap */
186 //#define MIDI_ENABLE_STRICT 1
188 /* enable basic MIDI features:
189 - MIDI notes can be sent when in Music mode is on
193 /* enable advanced MIDI features:
194 - MIDI notes can be added to the keymap
195 - Octave shift and transpose
196 - Virtual sustain, portamento, and modulation wheel
199 //#define MIDI_ADVANCED
201 /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
202 //#define MIDI_TONE_KEYCODE_OCTAVES 1
205 * HD44780 LCD Display Configuration
208 #define LCD_LINES 2 //< number of visible lines of the display
209 #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
211 #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
214 #define LCD_PORT PORTB //< port for the LCD lines
215 #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
216 #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
217 #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
218 #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
219 #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
220 #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
221 #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
222 #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
223 #define LCD_RS_PORT LCD_PORT //< port for RS line
224 #define LCD_RS_PIN 3 //< pin for RS line
225 #define LCD_RW_PORT LCD_PORT //< port for RW line
226 #define LCD_RW_PIN 2 //< pin for RW line
227 #define LCD_E_PORT LCD_PORT //< port for Enable line
228 #define LCD_E_PIN 1 //< pin for Enable line