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[qmk_firmware.git] / keyboard / planck / backlight.c
1
2 #include <avr/io.h>
3 #include "backlight.h"
4
5
6 void backlight_init_ports()
7 {
8         // Setup PB7 as output and output low.
9         DDRB |= (1<<7);
10         PORTB &= ~(1<<7);
11         
12         // Use full 16-bit resolution. 
13         ICR1 = 0xFFFF;
14
15         // I could write a wall of text here to explain... but TL;DW
16         // Go read the ATmega32u4 datasheet.
17         // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
18         
19         // Pin PB7 = OCR1C (Timer 1, Channel C)
20         // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
21         // (i.e. start high, go low when counter matches.)
22         // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
23         // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
24         
25         TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
26         TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
27         
28         // Default to zero duty cycle.
29         OCR1C = 0x0000;
30 }
31
32 void backlight_set(uint8_t level)
33 {
34         if ( level == 0 )
35         {
36                 // Turn off PWM control on PB7, revert to output low.
37                 TCCR1A &= ~(_BV(COM1C1));
38         }
39         else
40         {
41                 // Turn on PWM control of PB7
42                 TCCR1A |= _BV(COM1C1);
43                 OCR1C = level << 12 | 0x0FFF;
44         }
45 }
46