private:
GlobalData* globaldata;
vector<Tree*> T; //user trees
- vector<float> utreeScores; //user tree unweighted scores
- vector<float> WScoreSig; //tree weighted score signifigance when compared to random trees - percentage of random trees with that score or lower.
+ vector<double> utreeScores; //user tree unweighted scores
+ vector<double> WScoreSig; //tree weighted score signifigance when compared to random trees - percentage of random trees with that score or lower.
vector<string> groupComb; // AB. AC, BC...
Tree* randT; //random tree
TreeMap* tmap;
int iters, numGroups, numComp;
EstOutput userData; //weighted score info for user tree
EstOutput randomData; //weighted score info for random trees
- vector< vector<float> > validScores; //vector<contains scores from both user and random> each group comb has an entry
- vector< vector<float> > rScores; //vector<weighted scores for random trees.> each group comb has an entry
- vector< vector<float> > uScores; //vector<weighted scores for user trees.> each group comb has an entry
+ vector< vector<double> > validScores; //vector<contains scores from both user and random> each group comb has an entry
+ vector< vector<double> > rScores; //vector<weighted scores for random trees.> each group comb has an entry
+ vector< vector<double> > uScores; //vector<weighted scores for user trees.> each group comb has an entry
ofstream outSum, out;