delete newCt;
delete subSampleTree;
- if((thisIter+1) % 100 == 0){ m->mothurOut(toString(thisIter+1)); m->mothurOutEndLine(); }
+ if((thisIter+1) % 100 == 0){ m->mothurOutJustToScreen(toString(thisIter+1)+"\n"); }
}
if (m->control_pressed) { delete ct; for (int i = 0; i < T.size(); i++) { delete T[i]; } if (random) { delete output; } outSum.close(); for (int i = 0; i < outputNames.size(); i++) { m->mothurRemove(outputNames[i]); } return 0; }
for(int a = 0; a < numComp; a++) {
output->initFile(groupComb[a], tags);
//print each line
- for (map<float,float>::iterator it = validScores.begin(); it != validScores.end(); it++) {
+ for (map<double,double>::iterator it = validScores.begin(); it != validScores.end(); it++) {
data.push_back(it->first); data.push_back(rScoreFreq[a][it->first]); data.push_back(rCumul[a][it->first]);
output->output(data);
data.clear();
for (int f = 0; f < numComp; f++) {
for (int i = 0; i < rScores[f].size(); i++) { //looks like 0,0,1,1,1,2,4,7... you want to make a map that say rScoreFreq[0] = 2, rScoreFreq[1] = 3...
validScores[rScores[f][i]] = rScores[f][i];
- map<float,float>::iterator it = rScoreFreq[f].find(rScores[f][i]);
+ map<double,double>::iterator it = rScoreFreq[f].find(rScores[f][i]);
if (it != rScoreFreq[f].end()) {
rScoreFreq[f][rScores[f][i]]++;
}else{
for(int a = 0; a < numComp; a++) {
float rcumul = 1.0000;
//this loop fills the cumulative maps and put 0.0000 in the score freq map to make it easier to print.
- for (map<float,float>::iterator it = validScores.begin(); it != validScores.end(); it++) {
+ for (map<double,double>::iterator it = validScores.begin(); it != validScores.end(); it++) {
//make rscoreFreq map and rCumul
- map<float,float>::iterator it2 = rScoreFreq[a].find(it->first);
+ map<double,double>::iterator it2 = rScoreFreq[a].find(it->first);
rCumul[a][it->first] = rcumul;
//get percentage of random trees with that info
if (it2 != rScoreFreq[a].end()) { rScoreFreq[a][it->first] /= iters; rcumul-= it2->second; }