extract_grob_set (align, "elements", all_elts);
vector<Grob*> elts = filter_dead_elements (all_elts);
vector<Real> minimum_offsets = Align_interface::get_minimum_translations_without_min_dist (align, elts, Y_AXIS);
+ vector<Real> minimum_offsets_with_min_dist = Align_interface::get_minimum_translations (align, elts, Y_AXIS);
Skyline up_skyline (UP);
Skyline down_skyline (DOWN);
- build_system_skyline (elts, minimum_offsets, &up_skyline, &down_skyline);
+ build_system_skyline (elts, minimum_offsets_with_min_dist, &up_skyline, &down_skyline);
up_skyline.shift (indent);
down_skyline.shift (indent);