for (vsize j = 0; j < other_v_skylines.size (); j++)
{
Skyline_pair const &v_other = other_v_skylines[j];
- Real pad = (padding + other_padding[j]);
- Real horizon_pad = (horizon_padding + other_horizon_padding[j]);
+ Real pad = max (padding, other_padding[j]);
+ Real horizon_pad = max (horizon_padding, other_horizon_padding[j]);
// We need to push elt up by at least this much to be above v_other.
Real up = (*v_skyline)[DOWN].distance (v_other[UP], horizon_pad) + pad;
{
Grob *elt = elements[i];
Real padding
- = robust_scm2double (elt->get_property ("outside-staff-padding"), 0.25);
+ = robust_scm2double (elt->get_property ("outside-staff-padding"),
+ Axis_group_interface
+ ::get_default_outside_staff_padding ());
Real horizon_padding
= robust_scm2double (elt->get_property ("outside-staff-horizontal-padding"), 0.0);
Interval x_extent = elt->extent (x_common, X_AXIS);
(direction . ,DOWN)
(minimum-space . 1.2)
(outside-staff-priority . 250)
- (outside-staff-padding . 0.6)
(padding . 0.6)
(side-axis . ,Y)
(slur-padding . 0.3)
(font-encoding . fetaText)
(font-size . -2)
(outside-staff-horizontal-padding . 0.5)
- (outside-staff-padding . 0.5)
(outside-staff-priority . 750)
(self-alignment-X . ,CENTER)
(side-axis . ,Y)
(extra-spacing-width . (+inf.0 . -inf.0))
(font-size . 2)
(non-musical . #t)
- (outside-staff-horizontal-padding . 0.12)
+ (outside-staff-horizontal-padding . 0.2)
(outside-staff-priority . 1500)
(padding . 0.8)
(self-alignment-X . ,CENTER)
(cross-staff . ,script-or-side-position-cross-staff)
(direction . ,DOWN)
(extra-spacing-width . (+inf.0 . -inf.0))
- (outside-staff-horizontal-padding . 0.12)
+ (outside-staff-horizontal-padding . 0.2)
(outside-staff-priority . 450)
;; sync with Fingering ?