return SCM_BOOL_T;
}
-/* Return upper and lower skylines for VerticalAxisGroup g. If the extent
- is non-empty but there is no skyline available (or pure is true), just
+/* for each grob, find its upper and lower skylines. If the grob has
+ an empty extent, delete it from the list instead. If the extent is
+ non-empty but there is no skyline available (or pure is true), just
create a flat skyline from the bounding box */
// TODO(jneem): the pure and non-pure parts seem to share very little
// code. Split them into 2 functions, perhaps?
-static Skyline_pair
-get_skylines (Grob *g,
+static void
+get_skylines (Grob *me,
+ vector<Grob *> *const elements,
Axis a,
- Grob *other_common,
- bool pure, int start, int end)
+ bool pure, int start, int end,
+ vector<Skyline_pair> *const ret)
{
- Skyline_pair skylines;
+ Grob *other_common = common_refpoint_of_array (*elements, me, other_axis (a));
- if (!pure)
+ for (vsize i = elements->size (); i--;)
{
- Skyline_pair *skys = Skyline_pair::unsmob (g->get_property (a == Y_AXIS
- ? "vertical-skylines"
- : "horizontal-skylines"));
- if (skys)
- skylines = *skys;
-
- /* This skyline was calculated relative to the grob g. In order to compare it to
- skylines belonging to other grobs, we need to shift it so that it is relative
- to the common reference. */
- Real offset = g->relative_coordinate (other_common, other_axis (a));
- skylines.shift (offset);
- }
- else if (Hara_kiri_group_spanner::request_suicide (g, start, end))
- return skylines;
- else
- {
- assert (a == Y_AXIS);
- Interval extent = g->pure_height (g, start, end);
-
- // This is a hack to get better accuracy on the pure-height of VerticalAlignment.
- // It's quite common for a treble clef to be the highest element of one system
- // and for a low note (or lyrics) to be the lowest note on another. The two will
- // never collide, but the pure-height stuff only works with bounding boxes, so it
- // doesn't know that. The result is a significant over-estimation of the pure-height,
- // especially on systems with many staves. To correct for this, we build a skyline
- // in two parts: the part we did above contains most of the grobs (note-heads, etc.)
- // while the bit we're about to do only contains the breakable grobs at the beginning
- // of the system. This way, the tall treble clefs are only compared with the treble
- // clefs of the other staff and they will be ignored if the staff above is, for example,
- // lyrics.
- if (Axis_group_interface::has_interface (g))
+ Grob *g = (*elements)[i];
+ Skyline_pair skylines;
+
+ if (!pure)
{
- extent = Axis_group_interface::rest_of_line_pure_height (g, start, end);
- Interval begin_of_line_extent = Axis_group_interface::begin_of_line_pure_height (g, start);
- if (!begin_of_line_extent.is_empty ())
+ Skyline_pair *skys = Skyline_pair::unsmob (g->get_property (a == Y_AXIS
+ ? "vertical-skylines"
+ : "horizontal-skylines"));
+ if (skys)
+ skylines = *skys;
+
+ /* This skyline was calculated relative to the grob g. In order to compare it to
+ skylines belonging to other grobs, we need to shift it so that it is relative
+ to the common reference. */
+ Real offset = g->relative_coordinate (other_common, other_axis (a));
+ skylines.shift (offset);
+ }
+ else
+ {
+ assert (a == Y_AXIS);
+ Interval extent = g->pure_height (g, start, end);
+
+ // This is a hack to get better accuracy on the pure-height of VerticalAlignment.
+ // It's quite common for a treble clef to be the highest element of one system
+ // and for a low note (or lyrics) to be the lowest note on another. The two will
+ // never collide, but the pure-height stuff only works with bounding boxes, so it
+ // doesn't know that. The result is a significant over-estimation of the pure-height,
+ // especially on systems with many staves. To correct for this, we build a skyline
+ // in two parts: the part we did above contains most of the grobs (note-heads, etc.)
+ // while the bit we're about to do only contains the breakable grobs at the beginning
+ // of the system. This way, the tall treble clefs are only compared with the treble
+ // clefs of the other staff and they will be ignored if the staff above is, for example,
+ // lyrics.
+ if (Axis_group_interface::has_interface (g)
+ && !Hara_kiri_group_spanner::request_suicide (g, start, end))
+ {
+ extent = Axis_group_interface::rest_of_line_pure_height (g, start, end);
+ Interval begin_of_line_extent = Axis_group_interface::begin_of_line_pure_height (g, start);
+ if (!begin_of_line_extent.is_empty ())
+ {
+ Box b;
+ b[a] = begin_of_line_extent;
+ b[other_axis (a)] = Interval (-infinity_f, -1);
+ skylines.insert (b, other_axis (a));
+ }
+ }
+
+ if (!extent.is_empty ())
{
Box b;
- b[a] = begin_of_line_extent;
- b[other_axis (a)] = Interval (-infinity_f, -1);
+ b[a] = extent;
+ b[other_axis (a)] = Interval (0, infinity_f);
skylines.insert (b, other_axis (a));
}
}
- if (!extent.is_empty ())
- {
- Box b;
- b[a] = extent;
- b[other_axis (a)] = Interval (0, infinity_f);
- skylines.insert (b, other_axis (a));
- }
+ if (skylines.is_empty ())
+ elements->erase (elements->begin () + i);
+ else
+ ret->push_back (skylines);
}
- return skylines;
+ reverse (*ret);
}
vector<Real>
// else centered dynamics will break when there is a fixed alignment).
vector<Real>
Align_interface::internal_get_minimum_translations (Grob *me,
- vector<Grob *> const &elems,
+ vector<Grob *> const &all_grobs,
Axis a,
bool include_fixed_spacing,
bool pure, int start, int end)
Direction stacking_dir = robust_scm2dir (me->get_property ("stacking-dir"),
DOWN);
+ vector<Grob *> elems (all_grobs); // writable copy
+ vector<Skyline_pair> skylines;
- Grob *other_common = common_refpoint_of_array (elems, me, other_axis (a));
+ get_skylines (me, &elems, a, pure, start, end, &skylines);
Real where = 0;
Real default_padding = robust_scm2double (me->get_property ("padding"), 0.0);
vector<Real> translates;
Skyline down_skyline (stacking_dir);
- Grob *last_nonempty_element = 0;
Real last_spaceable_element_pos = 0;
Grob *last_spaceable_element = 0;
Skyline last_spaceable_skyline (stacking_dir);
Real dy = 0;
Real padding = default_padding;
- Skyline_pair skyline = get_skylines (elems[j], a, other_common, pure, start, end);
-
- if (skyline.is_empty ())
- dy = 0.0;
- else if (!last_nonempty_element)
- dy = skyline[-stacking_dir].max_height () + padding;
+ if (j == 0)
+ dy = skylines[j][-stacking_dir].max_height () + padding;
else
{
- SCM spec = Page_layout_problem::get_spacing_spec (last_nonempty_element, elems[j], pure, start, end);
+ SCM spec = Page_layout_problem::get_spacing_spec (elems[j - 1], elems[j], pure, start, end);
Page_layout_problem::read_spacing_spec (spec, &padding, ly_symbol2scm ("padding"));
- dy = down_skyline.distance (skyline[-stacking_dir]) + padding;
+ dy = down_skyline.distance (skylines[j][-stacking_dir]) + padding;
Real spec_distance = 0;
if (Page_layout_problem::read_spacing_spec (spec, &spec_distance, ly_symbol2scm ("minimum-distance")))
Page_layout_problem::read_spacing_spec (spec,
&spaceable_padding,
ly_symbol2scm ("padding"));
- dy = max (dy, (last_spaceable_skyline.distance (skyline[-stacking_dir])
+ dy = max (dy, (last_spaceable_skyline.distance (skylines[j][-stacking_dir])
+ stacking_dir * (last_spaceable_element_pos - where) + spaceable_padding));
Real spaceable_min_distance = 0;
}
}
+ if (isinf (dy)) /* if the skyline is empty, maybe max_height is infinity_f */
+ dy = 0.0;
+
dy = max (0.0, dy);
down_skyline.raise (-stacking_dir * dy);
- down_skyline.merge (skyline[stacking_dir]);
+ down_skyline.merge (skylines[j][stacking_dir]);
where += stacking_dir * dy;
translates.push_back (where);
last_spaceable_element_pos = where;
last_spaceable_skyline = down_skyline;
}
- if (!skyline.is_empty ())
- last_nonempty_element = elems[j];
+ }
+
+ // So far, we've computed the translates for all the non-empty elements.
+ // Here, we set the translates for the empty elements: an empty element
+ // gets the same translation as the last non-empty element before it.
+ vector<Real> all_translates;
+ if (!translates.empty ())
+ {
+ Real w = translates[0];
+ for (vsize i = 0, j = 0; j < all_grobs.size (); j++)
+ {
+ if (i < elems.size () && all_grobs[j] == elems[i])
+ w = translates[i++];
+ all_translates.push_back (w);
+ }
}
if (pure)
{
SCM mta = me->get_property ("minimum-translations-alist");
mta = scm_cons (scm_cons (scm_cons (scm_from_int (start), scm_from_int (end)),
- ly_floatvector2scm (translates)),
+ ly_floatvector2scm (all_translates)),
mta);
me->set_property ("minimum-translations-alist", mta);
}
- return translates;
+ return all_translates;
}
void