inline void macro_finishedWithBuffer(void)
{
+ /* BudKeypad
// Boot loader sequence state handler
switch ( KeyIndex_BufferUsed )
{
}
Bootloader_KeyDetected = 0;
+ */
}
void jumpToBootloader(void)
}
return 1;
*/
+ /* BudKeypad
// Is this a bootloader sequence key?
if ( !Bootloader_KeyDetected
&& Bootloader_NextPositionReady
{
Bootloader_KeyDetected = 1;
}
-
- return 1;
+ */
+ return 0;
}
uint8_t sendCode = 0;
keyPressBufferRead( MODIFIER_MASK, sizeof(MODIFIER_MASK), KEYINDEX_MASK );
// Check for bootloader condition
- if ( Bootloader_ConditionState == sizeof( Bootloader_ConditionSequence ) )
- jumpToBootloader();
+ //if ( Bootloader_ConditionState == sizeof( Bootloader_ConditionSequence ) )
+ // jumpToBootloader();
}
// ----- Defines -----
// Pinout Defines
-#define RESET_PORT PORTB
-#define RESET_DDR DDRD
-#define RESET_PIN 0
+#define SPKR_PORT PORTD
+#define SPKR_DDR DDRD
+#define SPKR_POS 1
+
+#define POWR_PORT PORTC
+#define POWR_DDR DDRC
+#define POWR_POS 7
+
// ----- Macros -----
if ( KeyIndex_BufferUsed < KEYBOARD_BUFFER ) \
KeyIndex_Buffer[KeyIndex_BufferUsed++] = byte
-#define UNSET_RESET() RESET_DDR &= ~(1 << RESET_PIN)
-#define SET_RESET() RESET_DDR |= (1 << RESET_PIN)
-
// ----- Variables -----
// Asynchrounous USART mode
UCSR1C = 0x06;
+ // Set Speaker Pin to Pull-Up gives a low-volume click (XXX no other setting does, why?)
+ SPKR_DDR &= ~(1 << SPKR_POS);
+ SPKR_PORT |= (1 << SPKR_POS);
+
+ // Set Power Pin (I've traced this back to the "Power On" Switch, but I don't really know what it's for)
+ // Configured as a Pull-up Input - This pin "can" be read as well, it will go to GND when the "Power On" switch is pressed, and will read ~5V otherwise
+ // XXX Currently not used by the controller
+ POWR_DDR &= ~(1 << POWR_POS);
+ POWR_PORT |= (1 << POWR_POS);
+
// Reset the keyboard before scanning, we might be in a wierd state
scan_resetKeyboard();
}
-
// Main Detection Loop
// Not needed for the Sony NEWS, this is just a busy loop
inline uint8_t scan_loop()
erro_dPrint( "Could not find key to release: ", tmpStr );
}
}
- // Press or Repeat Rate
+ // Press or Repeated Key
else
{
// Make sure the key isn't already in the buffer
// Process the scancode
if ( keyValue != 0x00 )
- processKeyValue( keyValue );
+ processKeyValue( keyValue );
sei(); // Re-enable Interrupts
}
-// Send data TODO
-//
-// Keyboard Input Guide for Micro Switch 8304
-// 0xBX is for LED F1,F2,Over Type,Lock
-// 0xAX is for LED F3,F8,F9,F10
-// 0x92 resets keyboard (LED off, echo scancode mode off)
-// 0x9E sets echo scancode mode from (0x81 to 0xFF; translates to 0x01 to 0x7F)
-// Other echos: 0x15~0x19 send 0x15~0x19, 0x40 sends 0x40 (as well as 0x44,0x45, 0x80)
-// 0x8C Acks the keyboard and gets 0x70 sent back (delayed)
+// Send data to keyboard
uint8_t scan_sendData( uint8_t dataPayload )
{
// Debug
// Reset/Hold keyboard TODO
// Warning! This will cause the keyboard to not send any data, so you can't disable with a keypress
-// The Micro Switch 8304 has a dedicated reset line
void scan_lockKeyboard( void )
{
- //UNSET_RESET();
}
void scan_unlockKeyboard( void )
{
- //SET_RESET();
}
-// Reset Keyboard TODO
+// Reset Keyboard
void scan_resetKeyboard( void )
{
- // Reset command for the 8304
- //scan_sendData( 0x92 );
-
// Empty buffer, now that keyboard has been reset
KeyIndex_BufferUsed = 0;
}
+void scan_finishedWithUSBBuffer( void )
+{
+ return;
+}
+