# Check if kll file is in build directory, otherwise default to layout directory
if ( EXISTS "${PROJECT_BINARY_DIR}/${MAP}.kll" )
set ( DefaultMap_Args ${DefaultMap_Args} ${MAP}.kll )
- set ( KLL_DEPENDS ${KLL_DEPENDS} ${MAP}.kll )
+ set ( KLL_DEPENDS ${KLL_DEPENDS} ${PROJECT_BINARY_DIR}/${MAP}.kll )
else ()
set ( DefaultMap_Args ${DefaultMap_Args} ${PROJECT_SOURCE_DIR}/kll/layouts/${MAP}.kll )
set ( KLL_DEPENDS ${KLL_DEPENDS} ${PROJECT_SOURCE_DIR}/kll/layouts/${MAP}.kll )
# Check if kll file is in build directory, otherwise default to layout directory
if ( EXISTS "${PROJECT_BINARY_DIR}/${MAP_PART}.kll" )
set ( PartialMap_Args ${PartialMap_Args} ${MAP_PART}.kll )
- set ( KLL_DEPENDS ${KLL_DEPENDS} ${MAP_PART}.kll )
+ set ( KLL_DEPENDS ${KLL_DEPENDS} ${PROJECT_BINARY_DIR}/${MAP_PART}.kll )
else ()
set ( PartialMap_Args ${PartialMap_Args} ${PROJECT_SOURCE_DIR}/kll/layouts/${MAP_PART}.kll )
set ( KLL_DEPENDS ${KLL_DEPENDS} ${PROJECT_SOURCE_DIR}/kll/layouts/${MAP_PART}.kll )