// -- Result Macro
// Defines the sequence of combinations to as the Result of Trigger Macro
+// For RAM optimization reasons, ResultMacro has been split into ResultMacro and ResultMacroRecord structures
//
// Capability + args per USB send
// Default Args (always sent): key state/analog of last key
// Combo Length of 0 signifies end of sequence
//
// ResultMacro.guide -> [<combo length>|<capability index>|<arg1>|<argn>|<capability index>|...|<combo length>|...|0]
-// ResultMacro.pos -> <current combo position>
-// ResultMacro.state -> <last key state>
-// ResultMacro.stateType -> <last key state type>
+//
+// ResultMacroRecord.pos -> <current combo position>
+// ResultMacroRecord.state -> <last key state>
+// ResultMacroRecord.stateType -> <last key state type>
// ResultMacro struct, one is created per ResultMacro, no duplicates
typedef struct ResultMacro {
const uint8_t *guide;
+} ResultMacro;
+
+typedef struct ResultMacroRecord {
var_uint_t pos;
uint8_t state;
uint8_t stateType;
-} ResultMacro;
+} ResultMacroRecord;
// Guide, key element
#define ResultGuideSize( guidePtr ) sizeof( ResultGuide ) - 1 + CapabilitiesList[ (guidePtr)->index ].argCount
// -- Trigger Macro
// Defines the sequence of combinations to Trigger a Result Macro
+// For RAM optimization reasons TriggerMacro has been split into TriggerMacro and TriggerMacroRecord
// Key Types:
// * 0x00 Normal (Press/Hold/Release)
// * 0x01 LED State (On/Off)
//
// TriggerMacro.guide -> [<combo length>|<key1 type>|<key1 state>|<key1>...<keyn type>|<keyn state>|<keyn>|<combo length>...|0]
// TriggerMacro.result -> <index to result macro>
-// TriggerMacro.pos -> <current combo position>
-// TriggerMacro.state -> <status of the macro pos>
+//
+// TriggerMacroRecord.pos -> <current combo position>
+// TriggerMacroRecord.state -> <status of the macro pos>
// TriggerMacro states
typedef enum TriggerMacroState {
typedef struct TriggerMacro {
const uint8_t *guide;
const var_uint_t result;
+} TriggerMacro;
+
+typedef struct TriggerMacroRecord {
var_uint_t pos;
TriggerMacroState state;
-} TriggerMacro;
+} TriggerMacroRecord;
// Guide, key element
#define TriggerGuideSize sizeof( TriggerGuide )
// * index - Result Macro index number
// Must be used after Guide_RM
#define Guide_RM( index ) const uint8_t rm##index##_guide[]
-#define Define_RM( index ) { rm##index##_guide, 0, 0, 0 }
+#define Define_RM( index ) { rm##index##_guide }
// -- Result Macro List
// * index - Trigger Macro index number
// * result - Result Macro index number which is triggered by this Trigger Macro
#define Guide_TM( index ) const uint8_t tm##index##_guide[]
-#define Define_TM( index, result ) { tm##index##_guide, result, 0, TriggerMacro_Waiting }
+#define Define_TM( index, result ) { tm##index##_guide, result }
// -- Trigger Macro List
// Append result macro to pending list, checking for duplicates
// Do nothing if duplicate
-inline void Macro_appendResultMacroToPendingList( TriggerMacro *triggerMacro )
+inline void Macro_appendResultMacroToPendingList( const TriggerMacro *triggerMacro )
{
// Lookup result macro index
var_uint_t resultMacroIndex = triggerMacro->result;
{
if ( macroTriggerListBuffer[ keyIndex ].scanCode == scanCode )
{
- ResultMacroList[ resultMacroIndex ].state = macroTriggerListBuffer[ keyIndex ].state;
- ResultMacroList[ resultMacroIndex ].stateType = macroTriggerListBuffer[ keyIndex ].type;
+ ResultMacroRecordList[ resultMacroIndex ].state = macroTriggerListBuffer[ keyIndex ].state;
+ ResultMacroRecordList[ resultMacroIndex ].stateType = macroTriggerListBuffer[ keyIndex ].type;
}
}
// Reset the macro position
- ResultMacroList[ resultMacroIndex ].pos = 0;
+ ResultMacroRecordList[ resultMacroIndex ].pos = 0;
}
// Determine if long ResultMacro (more than 1 seqence element)
-inline uint8_t Macro_isLongResultMacro( ResultMacro *macro )
+inline uint8_t Macro_isLongResultMacro( const ResultMacro *macro )
{
// Check the second sequence combo length
// If non-zero return non-zero (long sequence)
// Determine if long TriggerMacro (more than 1 sequence element)
-inline uint8_t Macro_isLongTriggerMacro( TriggerMacro *macro )
+inline uint8_t Macro_isLongTriggerMacro( const TriggerMacro *macro )
{
// Check the second sequence combo length
// If non-zero return non-zero (long sequence)
inline TriggerMacroEval Macro_evalTriggerMacro( var_uint_t triggerMacroIndex )
{
// Lookup TriggerMacro
- TriggerMacro *macro = &TriggerMacroList[ triggerMacroIndex ];
+ const TriggerMacro *macro = &TriggerMacroList[ triggerMacroIndex ];
+ TriggerMacroRecord *record = &TriggerMacroRecordList[ triggerMacroIndex ];
// Check if macro has finished and should be incremented sequence elements
- if ( macro->state == TriggerMacro_Release )
+ if ( record->state == TriggerMacro_Release )
{
- macro->state = TriggerMacro_Waiting;
- macro->pos = macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1;
+ record->state = TriggerMacro_Waiting;
+ record->pos = record->pos + macro->guide[ record->pos ] * TriggerGuideSize + 1;
}
// Current Macro position
- var_uint_t pos = macro->pos;
+ var_uint_t pos = record->pos;
// Length of the combo being processed
uint8_t comboLength = macro->guide[ pos ] * TriggerGuideSize;
}
// If ready for transition and in Press state, set to Waiting and increment combo position
// Position is incremented (and possibly remove the macro from the pending list) on the next iteration
- else if ( overallVote & TriggerMacroVote_Release && macro->state == TriggerMacro_Press )
+ else if ( overallVote & TriggerMacroVote_Release && record->state == TriggerMacro_Press )
{
- macro->state = TriggerMacro_Release;
+ record->state = TriggerMacro_Release;
// If this is the last combo in the sequence, remove from the pending list
- if ( macro->guide[ macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1 ] == 0 )
+ if ( macro->guide[ record->pos + macro->guide[ record->pos ] * TriggerGuideSize + 1 ] == 0 )
return TriggerMacroEval_DoResultAndRemove;
}
// If passing and in Waiting state, set macro state to Press
else if ( overallVote & TriggerMacroVote_Pass
- && ( macro->state == TriggerMacro_Waiting || macro->state == TriggerMacro_Press ) )
+ && ( record->state == TriggerMacro_Waiting || record->state == TriggerMacro_Press ) )
{
- macro->state = TriggerMacro_Press;
+ record->state = TriggerMacro_Press;
// If in press state, and this is the final combo, send request for ResultMacro
// Check to see if the result macro only has a single element
inline ResultMacroEval Macro_evalResultMacro( var_uint_t resultMacroIndex )
{
// Lookup ResultMacro
- ResultMacro *macro = &ResultMacroList[ resultMacroIndex ];
+ const ResultMacro *macro = &ResultMacroList[ resultMacroIndex ];
+ ResultMacroRecord *record = &ResultMacroRecordList[ resultMacroIndex ];
// Current Macro position
- var_uint_t pos = macro->pos;
+ var_uint_t pos = record->pos;
// Length of combo being processed
uint8_t comboLength = macro->guide[ pos ];
void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ guide->index ].func);
// Call capability
- capability( macro->state, macro->stateType, &guide->args );
+ capability( record->state, record->stateType, &guide->args );
// Increment counters
funcCount++;
}
// Move to next item in the sequence
- macro->pos = comboItem;
+ record->pos = comboItem;
// If the ResultMacro is finished, remove
if ( macro->guide[ comboItem ] == 0 )
{
- macro->pos = 0;
+ record->pos = 0;
return ResultMacroEval_Remove;
}
macroTriggerMacroPendingList[ macroTriggerMacroPendingListSize++ ] = triggerMacroIndex;
// Reset macro position
- TriggerMacroList[ triggerMacroIndex ].pos = 0;
- TriggerMacroList[ triggerMacroIndex ].state = TriggerMacro_Waiting;
+ TriggerMacroRecordList[ triggerMacroIndex ].pos = 0;
+ TriggerMacroRecordList[ triggerMacroIndex ].state = TriggerMacro_Waiting;
}
}
}
// Initialize TriggerMacro states
for ( var_uint_t macro = 0; macro < TriggerMacroNum; macro++ )
{
- TriggerMacroList[ macro ].pos = 0;
- TriggerMacroList[ macro ].state = TriggerMacro_Waiting;
+ TriggerMacroRecordList[ macro ].pos = 0;
+ TriggerMacroRecordList[ macro ].state = TriggerMacro_Waiting;
}
// Initialize ResultMacro states
for ( var_uint_t macro = 0; macro < ResultMacroNum; macro++ )
{
- ResultMacroList[ macro ].pos = 0;
- ResultMacroList[ macro ].state = 0;
- ResultMacroList[ macro ].stateType = 0;
+ ResultMacroRecordList[ macro ].pos = 0;
+ ResultMacroRecordList[ macro ].state = 0;
+ ResultMacroRecordList[ macro ].stateType = 0;
}
}
return;
// Trigger Macro Show
- TriggerMacro *macro = &TriggerMacroList[ index ];
+ const TriggerMacro *macro = &TriggerMacroList[ index ];
+ TriggerMacroRecord *record = &TriggerMacroRecordList[ index ];
print( NL );
info_msg("Trigger Macro Index: ");
// Display current position
print( NL "Position: " );
- printInt16( (uint16_t)macro->pos ); // Hopefully large enough :P (can't assume 32-bit)
+ printInt16( (uint16_t)record->pos ); // Hopefully large enough :P (can't assume 32-bit)
// Display result macro index
print( NL "Result Macro Index: " );
// Display trigger macro state
print( NL "Trigger Macro State: " );
- switch ( macro->state )
+ switch ( record->state )
{
case TriggerMacro_Press: print("Press"); break;
case TriggerMacro_Release: print("Release"); break;
return;
// Trigger Macro Show
- ResultMacro *macro = &ResultMacroList[ index ];
+ const ResultMacro *macro = &ResultMacroList[ index ];
+ ResultMacroRecord *record = &ResultMacroRecordList[ index ];
print( NL );
info_msg("Result Macro Index: ");
// Display current position
print( NL "Position: " );
- printInt16( (uint16_t)macro->pos ); // Hopefully large enough :P (can't assume 32-bit)
+ printInt16( (uint16_t)record->pos ); // Hopefully large enough :P (can't assume 32-bit)
// Display final trigger state/type
print( NL "Final Trigger State (State/Type): " );
- printHex( macro->state );
+ printHex( record->state );
print("/");
- printHex( macro->stateType );
+ printHex( record->stateType );
}
void cliFunc_macroShow( char* args )