KeyPosition saved; // state before ghosting
} __attribute__((packed)) KeyGhost;
-// utility
+// utility
inline uint8_t keyOn(/*KeyPosition*/uint8_t st)
-{ return (st == KeyState_Press || st == KeyState_Hold) ? 1 : 0; }
+{
+ return (st == KeyState_Press || st == KeyState_Hold) ? 1 : 0;
+}
// ----- Functions -----