--- /dev/null
+use utf8;
+package Debbugs::DB::Result::Arch;
+
+# Created by DBIx::Class::Schema::Loader
+# DO NOT MODIFY THE FIRST PART OF THIS FILE
+
+=head1 NAME
+
+Debbugs::DB::Result::Arch - Architectures
+
+=cut
+
+use strict;
+use warnings;
+
+use base 'DBIx::Class::Core';
+
+=head1 COMPONENTS LOADED
+
+=over 4
+
+=item * L<DBIx::Class::InflateColumn::DateTime>
+
+=item * L<DBIx::Class::TimeStamp>
+
+=back
+
+=cut
+
+__PACKAGE__->load_components("InflateColumn::DateTime", "TimeStamp");
+
+=head1 TABLE: C<arch>
+
+=cut
+
+__PACKAGE__->table("arch");
+
+=head1 ACCESSORS
+
+=head2 id
+
+ data_type: 'integer'
+ is_auto_increment: 1
+ is_nullable: 0
+ sequence: 'arch_id_seq'
+
+Architecture id
+
+=head2 arch
+
+ data_type: 'text'
+ is_nullable: 0
+
+Architecture name
+
+=cut
+
+__PACKAGE__->add_columns(
+ "id",
+ {
+ data_type => "integer",
+ is_auto_increment => 1,
+ is_nullable => 0,
+ sequence => "arch_id_seq",
+ },
+ "arch",
+ { data_type => "text", is_nullable => 0 },
+);
+
+=head1 PRIMARY KEY
+
+=over 4
+
+=item * L</id>
+
+=back
+
+=cut
+
+__PACKAGE__->set_primary_key("id");
+
+=head1 UNIQUE CONSTRAINTS
+
+=head2 C<arch_arch_key>
+
+=over 4
+
+=item * L</arch>
+
+=back
+
+=cut
+
+__PACKAGE__->add_unique_constraint("arch_arch_key", ["arch"]);
+
+=head1 RELATIONS
+
+=head2 bin_vers
+
+Type: has_many
+
+Related object: L<Debbugs::DB::Result::BinVer>
+
+=cut
+
+__PACKAGE__->has_many(
+ "bin_vers",
+ "Debbugs::DB::Result::BinVer",
+ { "foreign.arch" => "self.id" },
+ { cascade_copy => 0, cascade_delete => 0 },
+);
+
+=head2 bug_status_caches
+
+Type: has_many
+
+Related object: L<Debbugs::DB::Result::BugStatusCache>
+
+=cut
+
+__PACKAGE__->has_many(
+ "bug_status_caches",
+ "Debbugs::DB::Result::BugStatusCache",
+ { "foreign.arch" => "self.id" },
+ { cascade_copy => 0, cascade_delete => 0 },
+);
+
+
+# Created by DBIx::Class::Schema::Loader v0.07042 @ 2014-11-30 21:56:51
+# DO NOT MODIFY THIS OR ANYTHING ABOVE! md5sum:9pDiZg68Odz66DpCB9GpsA
+
+
+# You can replace this text with custom code or comments, and it will be preserved on regeneration
+1;