#define FADE_BACK_TIME 500
#define BREATH_FIRE_TIME 1000
#define ANIMATION_STEP_INTERVAL 20
+
+#if RGBLED_NUM >= 2
#define POWER_KEY_OFFSET (RGBLED_NUM / 2)
#define SPACE_OFFSET_MAX (RGBLED_NUM / 2)
-
+#else
+#define POWER_KEY_OFFSET 1
+#define SPACE_OFFSET_MAX 1
+#endif
uint16_t effect_start_timer = 0;
uint8_t user_rgb_mode = 0;