navesc_timer = timer_read();
layer_on(_NAV);
} else {
- if (timer_elapsed(navesc_timer) < 200 && navesc) {
+ if (timer_elapsed(navesc_timer) < TAPPING_TERM && navesc) {
register_code(KC_ESC);
unregister_code(KC_ESC);
}
register_code(KC_LSFT);
lshift = true;
} else {
- if (timer_elapsed(lshift_timer) < 200 && lshiftp && !game) {
+ if (timer_elapsed(lshift_timer) < TAPPING_TERM && lshiftp && !game) {
register_code(KC_LSFT);
register_code(KC_8);
unregister_code(KC_8);
register_code(KC_LSFT);
rshift = true;
} else {
- if (timer_elapsed(rshift_timer) < 200 && rshiftp && !game) {
+ if (timer_elapsed(rshift_timer) < TAPPING_TERM && rshiftp && !game) {
register_code(KC_LSFT);
register_code(KC_9);
unregister_code(KC_9);
timer_timeout();
if (lshift || rshift){
unregister_code(KC_LSFT);
- register_code(DE_ALGR);
+ register_code(KC_ALGR);
unregister_code(DE_PLUS);
register_code(DE_PLUS);
unregister_code(DE_PLUS);
- unregister_code(DE_ALGR);
+ unregister_code(KC_ALGR);
register_code(KC_LSFT);
} else {
register_code(KC_LSFT);