#include "quantum.h"
-#define DESKTOP TD(TD_DESKTOP)
-#define DSKTP_L LCTL(LGUI(KC_LEFT))
-#define DSKTP_R LCTL(LGUI(KC_RGHT))
+#define DST_A_R TD(TD_DST_A_R)
#define RAL_LAL TD(TD_RAL_LAL)
#define RAL_RGU TD(TD_RAL_RGU)
#define RCT_RSF TD(TD_RCT_RSF)
+#define RSF_RCT TD(TD_RSF_RCT)
-#define FN_RCTL TD(TD_FN_RCTL)
#define LSFT_FN TD(TD_LSFT_FN)
+#define RCTL_FN TD(TD_RCTL_FN)
+#define FN_RCTL TD(TD_FN_RCTL)
enum tap_dance {
- TD_DESKTOP,
+ TD_DST_A_R,
- TD_RAL_LAL,
- TD_RAL_RGU,
- TD_RCT_RSF,
+ TD_RAL_LAL,
+ TD_RAL_RGU,
+ TD_RCT_RSF,
+ TD_RSF_RCT,
- TD_FN_RCTL,
- TD_LSFT_FN,
+ TD_LSFT_FN,
+ TD_RCTL_FN,
+ TD_FN_RCTL,
};