-#include "drashna.h"
-#include "quantum.h"
-#include "action.h"
-#include "version.h"
+#include "template.h"
+
// Add reconfigurable functions here, for keymap customization
// This allows for a global, userspace functions, and continued
__attribute__ ((weak))
void matrix_init_keymap(void) {}
-__attribute__ ((weak))
-void matrix_scan_keymap(void) {}
-
-__attribute__ ((weak))
-bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
- return true;
-}
-__attribute__ ((weak))
-uint32_t layer_state_set_keymap (uint32_t state) {
- return state;
-}
-
// Call user matrix init, then call the keymap's init function
void matrix_init_user(void) {
matrix_init_keymap();
}
+
+__attribute__ ((weak))
+void matrix_scan_keymap(void) {}
+
// No global matrix scan code, so just run keymap's matix
// scan function
void matrix_scan_user(void) {
}
+__attribute__ ((weak))
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
// Defines actions tor my global custom keycodes. Defined in drashna.h file
// Then runs the _keymap's recod handier if not processed here,
// And use "NEWPLACEHOLDER" for new safe range
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-
+
switch (keycode) {
case KC_MAKE:
if (!record->event.pressed) {
- SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
+ SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
#if (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
- SEND_STRING(":dfu");
-#elseif defined(BOOTLOADER_HALFKEY)
- SEND_STRING(":teensy ");
-#elseif defined(BOOTLOADER_CATERINA)
- SEND_STRING(":avrdude ");
-#else
- SEND_STRING(" ");
+ ":dfu"
+#elif defined(BOOTLOADER_HALFKAY)
+ ":teensy"
+#elif defined(BOOTLOADER_CATERINA)
+ ":avrdude"
#endif
- SEND_STRING(SS_TAP(X_ENTER));
- }
- return false;
- break;
- case KC_RESET:
- if (!record->event.pressed) {
- reset_keyboard();
- }
- return false;
- break;
- case EPRM:
- if (record->event.pressed) {
- eeconfig_init();
+ SS_TAP(X_ENTER));
}
return false;
break;
+
case VRSN:
if (record->event.pressed) {
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
return process_record_keymap(keycode, record);
}
-// Runs state check and changes underglow color and animation
-// on layer change, no matter where the change was initiated
-// Then runs keymap's layer change check
-uint32_t layer_state_set_user (uint32_t state) {
+
+__attribute__ ((weak))
+layer_state_t layer_state_set_keymap (layer_state_t state) {
+ return state;
+}
+
+layer_state_t layer_state_set_user (layer_state_t state) {
return layer_state_set_keymap (state);
}
+
+
+
+__attribute__ ((weak))
+void led_set_keymap(uint8_t usb_led) {}
+
+void led_set_user(uint8_t usb_led) {
+ led_set_keymap(usb_led);
+}
+
+
+
+__attribute__ ((weak))
+void suspend_power_down_keymap(void) {}
+
+void suspend_power_down_user(void)
+{
+ suspend_power_down_keymap();
+}
+
+
+
+__attribute__ ((weak))
+void suspend_wakeup_init_keymap(void) {}
+
+void suspend_wakeup_init_user(void)
+{
+ suspend_wakeup_init_keymap();
+ #ifdef KEYBOARD_ergodox_ez
+ wait_ms(10);
+ #endif
+}
+
+
+
+__attribute__ ((weak))
+void startup_keymap(void) {}
+
+void startup_user (void) {
+ #ifdef RGBLIGHT_ENABLE
+ matrix_init_rgb();
+ #endif //RGBLIGHT_ENABLE
+ startup_keymap();
+}
+
+
+
+__attribute__ ((weak))
+void shutdown_keymap(void) {}
+
+void shutdown_user (void) {
+ shutdown_keymap();
+}