void keyboard_post_init_rgb(void) {
-#ifdef RGBLIGHT_ENABLE
- rgblight_enable_noeeprom();
- layer_state_set_user(layer_state);
- uint16_t old_hue = rgblight_config.hue;
- rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
- for (uint16_t i = 360; i > 0; i--) {
- rgblight_sethsv_noeeprom( ( i + old_hue) % 360, 255, 255);
- wait_ms(10);
- }
- layer_state_set_user(layer_state);
+#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_STARTUP_ANIMATION)
+ if (userspace_config.rgb_layer_change) { rgblight_enable_noeeprom(); }
+ if (rgblight_config.enable) {
+ layer_state_set_user(layer_state);
+ uint16_t old_hue = rgblight_config.hue;
+ rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
+ for (uint16_t i = 360; i > 0; i--) {
+ rgblight_sethsv_noeeprom( ( i + old_hue) % 360, 255, 255);
+ matrix_scan();
+ wait_ms(10);
+ }
+ }
#endif
+ layer_state_set_user(layer_state);
}
void matrix_scan_rgb(void) {
switch (biton32(state)) {
case _MACROS:
rgblight_sethsv_noeeprom_orange();
- userspace_config.is_overwatch ? rgblight_effect_snake(RGBLIGHT_MODE_SNAKE + 2) : rgblight_effect_snake(RGBLIGHT_MODE_SNAKE + 3);
+ userspace_config.is_overwatch ? rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2) : rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 3);
break;
case _MEDIA:
rgblight_sethsv_noeeprom_chartreuse();