*
*/
-#include <iostream>
-#include <fstream>
-#include <vector>
-#include <map>
-#include <cmath>
#include "command.hpp"
#include "weighted.h"
#include "treemap.h"
Tree* randT; //random tree
TreeMap* tmap;
Weighted* weighted;
- string weightedFile, sumFile, distFile;
+ string weightedFile, sumFile;
int iters, numGroups, numComp;
EstOutput userData; //weighted score info for user tree
EstOutput randomData; //weighted score info for random trees
- vector< map<float, float> > validScores; //vector<contains scores from both user and random> each group comb has an entry
- vector< map<float, float> > rscoreFreq; //vector<weighted score, number of random trees with that score.> each group comb has an entry
- vector< map<float, float> > uscoreFreq; //vector<weighted, number of user trees with that score.> each group comb has an entry
- vector< map<float, float> > totalrscoreFreq; //vector<weighted score, number of random trees with that score.> each group comb has an entry
- vector< map<float, float> > rCumul; //vector<weighted score, number of random trees with that score.> each group comb has an entry
- vector< map<float, float> > uCumul; //vector<weighted, cumulative percentage of number of user trees with that score or lower.> each group comb has an entry
- map<float, float>::iterator it;
- map<float, float>::iterator it2;
-
- ofstream outSum, outDist, out;
+ vector< vector<float> > validScores; //vector<contains scores from both user and random> each group comb has an entry
+ vector< vector<float> > rScores; //vector<weighted scores for random trees.> each group comb has an entry
+ vector< vector<float> > uScores; //vector<weighted scores for user trees.> each group comb has an entry
+
+ ofstream outSum, out;
void printWSummaryFile();
- void printWeightedFile();
- void saveRandomScores();
+ // void printWeightedFile();
+ void removeValidScoresDuplicates();
+ int findIndex(float, int);
+ void setGroups();
};