--- /dev/null
+#include <math.h>
+
+#include "mbed.h"
+#include "USBMouse.h"
+
+USBMouse mouse(ABS_MOUSE);
+
+int main(void) {
+ int x_center = (X_MAX_ABS - X_MIN_ABS)/2;
+ int y_center = (Y_MAX_ABS - Y_MIN_ABS)/2;
+ int16_t x_screen = 0;
+ int16_t y_screen = 0;
+
+ int32_t x_origin = x_center;
+ int32_t y_origin = y_center;
+ int32_t radius = 5000;
+ int32_t angle = 0;
+
+ while (1) {
+ x_screen = x_origin + cos((double)angle*3.14/180.0)*radius;
+ y_screen = y_origin + sin((double)angle*3.14/180.0)*radius;
+ printf("cos: %f, sin: %f\r\n", cos((double)angle*3.14/180.0)*radius, sin((double)angle)*radius);
+
+ mouse.move(x_screen, y_screen);
+ angle += 3;
+ wait(0.01);
+ }
+}