#include "lufa.h"
uint8_t keyboard_idle = 0;
+/* 0: Boot Protocol, 1: Report Protocol(default) */
uint8_t keyboard_protocol = 1;
static uint8_t keyboard_led_stats = 0;
void EVENT_USB_Device_Suspend()
{
print("[S]");
- matrix_power_down();
#ifdef SLEEP_LED_ENABLE
sleep_led_enable();
#endif
#endif
}
+#ifdef CONSOLE_ENABLE
+static bool console_flush = false;
+#define CONSOLE_FLUSH_SET(b) do { \
+ uint8_t sreg = SREG; cli(); console_flush = b; SREG = sreg; \
+} while (0)
+
+// called every 1ms
void EVENT_USB_Device_StartOfFrame(void)
{
+ static uint8_t count;
+ if (++count % 50) return;
+ count = 0;
+
+ if (!console_flush) return;
Console_Task();
+ console_flush = false;
}
+#endif
/** Event handler for the USB_ConfigurationChanged event.
* This is fired when the host sets the current configuration of the USB device after enumeration.
+ *
+ * ATMega32u2 supports dual bank(ping-pong mode) only on endpoint 3 and 4,
+ * it is safe to use singl bank for all endpoints.
*/
void EVENT_USB_Device_ConfigurationChanged(void)
{
#ifdef CONSOLE_ENABLE
/* Setup Console HID Report Endpoints */
ConfigSuccess &= ENDPOINT_CONFIG(CONSOLE_IN_EPNUM, EP_TYPE_INTERRUPT, ENDPOINT_DIR_IN,
- CONSOLE_EPSIZE, ENDPOINT_BANK_DOUBLE);
+ CONSOLE_EPSIZE, ENDPOINT_BANK_SINGLE);
#if 0
ConfigSuccess &= ENDPOINT_CONFIG(CONSOLE_OUT_EPNUM, EP_TYPE_INTERRUPT, ENDPOINT_DIR_OUT,
CONSOLE_EPSIZE, ENDPOINT_BANK_SINGLE);
Endpoint_ClearSETUP();
Endpoint_ClearStatusStage();
- keyboard_protocol = ((USB_ControlRequest.wValue & 0xFF) != 0x00);
-#ifdef NKRO_ENABLE
- keyboard_nkro = !!keyboard_protocol;
-#endif
+ keyboard_protocol = (USB_ControlRequest.wValue & 0xFF);
clear_keyboard();
}
}
/* Select the Keyboard Report Endpoint */
#ifdef NKRO_ENABLE
- if (keyboard_nkro) {
+ if (keyboard_protocol && keyboard_nkro) {
/* Report protocol - NKRO */
Endpoint_SelectEndpoint(NKRO_IN_EPNUM);
// Because sendchar() is called so many times, waiting each call causes big lag.
static bool timeouted = false;
+ // prevents Console_Task() from running during sendchar() runs.
+ // or char will be lost. These two function is mutually exclusive.
+ CONSOLE_FLUSH_SET(false);
+
if (USB_DeviceState != DEVICE_STATE_Configured)
return -1;
Endpoint_Write_8(c);
// send when bank is full
- if (!Endpoint_IsReadWriteAllowed())
+ if (!Endpoint_IsReadWriteAllowed()) {
+ while (!(Endpoint_IsINReady()));
Endpoint_ClearIN();
+ } else {
+ CONSOLE_FLUSH_SET(true);
+ }
Endpoint_SelectEndpoint(ep);
return 0;
/*******************************************************************************
* main
******************************************************************************/
-static void SetupHardware(void)
+static void setup_mcu(void)
{
/* Disable watchdog if enabled by bootloader/fuses */
MCUSR &= ~(1 << WDRF);
/* Disable clock division */
clock_prescale_set(clock_div_1);
+}
+static void setup_usb(void)
+{
// Leonardo needs. Without this USB device is not recognized.
USB_Disable();
int main(void) __attribute__ ((weak));
int main(void)
{
- SetupHardware();
+ setup_mcu();
+ keyboard_setup();
+ setup_usb();
sei();
/* wait for USB startup & debug output */