#ifdef RGBLIGHT_ENABLE
# include "rgblight.h"
#endif
+#ifdef STENO_ENABLE
+# include "process_steno.h"
+#endif
#ifdef FAUXCLICKY_ENABLE
# include "fauxclicky.h"
#endif
#ifdef VISUALIZER_ENABLE
# include "visualizer/visualizer.h"
#endif
+#ifdef POINTING_DEVICE_ENABLE
+# include "pointing_device.h"
+#endif
#ifdef MATRIX_HAS_GHOST
extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
matrix_setup();
}
+__attribute__((weak))
+bool is_keyboard_master(void) {
+ return true;
+}
+
void keyboard_init(void) {
timer_init();
matrix_init();
#ifdef RGBLIGHT_ENABLE
rgblight_init();
#endif
+#ifdef STENO_ENABLE
+ steno_init();
+#endif
#ifdef FAUXCLICKY_ENABLE
fauxclicky_init();
#endif
+#ifdef POINTING_DEVICE_ENABLE
+ pointing_device_init();
+#endif
#if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
keymap_config.nkro = 1;
#endif
matrix_row_t matrix_change = 0;
matrix_scan();
- for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
- matrix_row = matrix_get_row(r);
- matrix_change = matrix_row ^ matrix_prev[r];
- if (matrix_change) {
+ if (is_keyboard_master()) {
+ for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
+ matrix_row = matrix_get_row(r);
+ matrix_change = matrix_row ^ matrix_prev[r];
+ if (matrix_change) {
#ifdef MATRIX_HAS_GHOST
- if (has_ghost_in_row(r, matrix_row)) {
- /* Keep track of whether ghosted status has changed for
- * debugging. But don't update matrix_prev until un-ghosted, or
- * the last key would be lost.
- */
- //if (debug_matrix && matrix_ghost[r] != matrix_row) {
- // matrix_print();
- //}
+ if (has_ghost_in_row(r, matrix_row)) {
+ /* Keep track of whether ghosted status has changed for
+ * debugging. But don't update matrix_prev until un-ghosted, or
+ * the last key would be lost.
+ */
+ //if (debug_matrix && matrix_ghost[r] != matrix_row) {
+ // matrix_print();
+ //}
+ //matrix_ghost[r] = matrix_row;
+ continue;
+ }
//matrix_ghost[r] = matrix_row;
- continue;
- }
- //matrix_ghost[r] = matrix_row;
-#endif
- if (debug_matrix) matrix_print();
- for (uint8_t c = 0; c < MATRIX_COLS; c++) {
- if (matrix_change & ((matrix_row_t)1<<c)) {
- action_exec((keyevent_t){
- .key = (keypos_t){ .row = r, .col = c },
- .pressed = (matrix_row & ((matrix_row_t)1<<c)),
- .time = (timer_read() | 1) /* time should not be 0 */
- });
- // record a processed key
- matrix_prev[r] ^= ((matrix_row_t)1<<c);
- // process a key per task call
- goto MATRIX_LOOP_END;
+#endif
+ if (debug_matrix) matrix_print();
+ for (uint8_t c = 0; c < MATRIX_COLS; c++) {
+ if (matrix_change & ((matrix_row_t)1<<c)) {
+ action_exec((keyevent_t){
+ .key = (keypos_t){ .row = r, .col = c },
+ .pressed = (matrix_row & ((matrix_row_t)1<<c)),
+ .time = (timer_read() | 1) /* time should not be 0 */
+ });
+ // record a processed key
+ matrix_prev[r] ^= ((matrix_row_t)1<<c);
+ // process a key per task call
+ goto MATRIX_LOOP_END;
+ }
}
}
}
visualizer_update(default_layer_state, layer_state, visualizer_get_mods(), host_keyboard_leds());
#endif
+#ifdef POINTING_DEVICE_ENABLE
+ pointing_device_task();
+#endif
+
// update LED
if (led_status != host_keyboard_leds()) {
led_status = host_keyboard_leds();