#include "suspend.h"
#include "timer.h"
#include "led.h"
+#include "host.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "audio.h"
#endif /* AUDIO_ENABLE */
+#ifdef RGBLIGHT_ANIMATIONS
+ #include "rgblight.h"
+#endif
#define wdt_intr_enable(value) \
sleep_disable();
}
+#ifndef NO_SUSPEND_POWER_DOWN
/* Power down MCU with watchdog timer
* wdto: watchdog timer timeout defined in <avr/wdt.h>
* WDTO_15MS
* WDTO_8S
*/
static uint8_t wdt_timeout = 0;
+
static void power_down(uint8_t wdto)
{
#ifdef PROTOCOL_LUFA
// This sometimes disables the start-up noise, so it's been disabled
// stop_all_notes();
#endif /* AUDIO_ENABLE */
-
+#ifdef RGBLIGHT_SLEEP
+#ifdef RGBLIGHT_ANIMATIONS
+ rgblight_timer_disable();
+#endif
+ rgblight_disable();
+#endif
// TODO: more power saving
// See PicoPower application note
// - I/O port input with pullup
// Disable watchdog after sleep
wdt_disable();
}
+#endif
void suspend_power_down(void)
{
+#ifndef NO_SUSPEND_POWER_DOWN
power_down(WDTO_15MS);
+#endif
}
__attribute__ ((weak)) void matrix_power_up(void) {}
__attribute__ ((weak)) void matrix_power_down(void) {}
bool suspend_wakeup_condition(void)
{
-#ifdef BACKLIGHT_ENABLE
- backlight_set(0);
-#endif
matrix_power_up();
matrix_scan();
matrix_power_down();
- if (matrix_key_count()) return true;
- return false;
+ for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
+ if (matrix_get_row(r)) return true;
+ }
+ return false;
}
// run immediately after wakeup
// clear keyboard state
clear_keyboard();
#ifdef BACKLIGHT_ENABLE
- backlight_set(0);
backlight_init();
#endif
-led_set(host_keyboard_leds());
+ led_set(host_keyboard_leds());
+#ifdef RGBLIGHT_SLEEP
+ rgblight_enable();
+#ifdef RGBLIGHT_ANIMATIONS
+ rgblight_timer_enable();
+#endif
+#endif
}
#ifndef NO_SUSPEND_POWER_DOWN