__attribute__((weak))
uint32_t default_layer_state_set_kb(uint32_t state);
+__attribute__((weak))
+uint32_t default_layer_state_set_user(uint32_t state);
#ifndef NO_ACTION_LAYER
/* bitwise operation */
#define layer_or(state)
#define layer_and(state)
#define layer_xor(state)
+#endif
-__attribute__((weak))
uint32_t layer_state_set_user(uint32_t state);
-__attribute__((weak))
uint32_t layer_state_set_kb(uint32_t state);
-#endif
/* pressed actions cache */
-#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
+#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
/* The number of bits needed to represent the layer number: log2(32). */
#define MAX_LAYER_BITS 5
void update_source_layers_cache(keypos_t key, uint8_t layer);