void default_layer_debug(void);
void default_layer_set(uint32_t state);
+__attribute__((weak))
+uint32_t default_layer_state_set_kb(uint32_t state);
+
#ifndef NO_ACTION_LAYER
/* bitwise operation */
void default_layer_or(uint32_t state);
#define layer_xor(state)
#define layer_debug()
+__attribute__((weak))
+uint32_t layer_state_set_kb(uint32_t state);
#endif
/* pressed actions cache */