#include "util.h"
#include "action_layer.h"
-#ifdef DEBUG_ACTION
+//#ifdef DEBUG_ACTION
#include "debug.h"
-#else
-#include "nodebug.h"
-#endif
+//#else
+//#include "nodebug.h"
+//#endif
-/*
+/*
* Default Layer State
*/
uint32_t default_layer_state = 0;
#ifndef NO_ACTION_LAYER
-/*
+/*
* Keymap Layer State
*/
uint32_t layer_state = 0;