#ifndef NO_ACTION_TAPPING
#ifdef RETRO_TAPPING
- if (!is_tap_key(record->event.key)) {
+ if (!is_tap_action(action)) {
retro_tapping_counter = 0;
} else {
if (event.pressed) {
#endif
}
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
+void tap_code(uint8_t code) {
+ register_code(code);
+ #if TAP_CODE_DELAY > 0
+ wait_ms(TAP_CODE_DELAY);
+ #endif
+ unregister_code(code);
+}
+
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
* FIXME: Needs documentation.
*/
void clear_keyboard_but_mods(void)
+{
+ clear_keys();
+ clear_keyboard_but_mods_and_keys();
+}
+
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
+void clear_keyboard_but_mods_and_keys()
{
clear_weak_mods();
clear_macro_mods();
- clear_keys();
send_keyboard_report();
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
bool is_tap_key(keypos_t key)
{
action_t action = layer_switch_get_action(key);
+ return is_tap_action(action);
+}
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
+bool is_tap_action(action_t action)
+{
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP: