]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - tmk_core/common/action.c
Call led_set for layer action events to update LEDs on layer changes
[qmk_firmware.git] / tmk_core / common / action.c
index f03670a7f74d9d4ed4d42aa33672b5069c5c9909..8640dfab359ababdf9f32f44d26602c9b4cf6a04 100644 (file)
@@ -33,6 +33,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "nodebug.h"
 #endif
 
+#ifdef FAUXCLICKY_ENABLE
+#include <fauxclicky.h>
+#endif
 
 void action_exec(keyevent_t event)
 {
@@ -41,6 +44,16 @@ void action_exec(keyevent_t event)
         dprint("EVENT: "); debug_event(event); dprintln();
     }
 
+#ifdef FAUXCLICKY_ENABLE
+    if (IS_PRESSED(event)) {
+        FAUXCLICKY_ACTION_PRESS;
+    }
+    if (IS_RELEASED(event)) {
+        FAUXCLICKY_ACTION_RELEASE;
+    }
+    fauxclicky_check();
+#endif
+
 #ifdef ONEHAND_ENABLE
     if (!IS_NOEVENT(event)) {
         process_hand_swap(&event);
@@ -127,7 +140,6 @@ void process_record(keyrecord_t *record)
 
 void process_action(keyrecord_t *record, action_t action)
 {
-    bool do_release_oneshot = false;
     keyevent_t event = record->event;
 #ifndef NO_ACTION_TAPPING
     uint8_t tap_count = record->tap.count;
@@ -139,6 +151,7 @@ void process_action(keyrecord_t *record, action_t action)
     }
 
 #ifndef NO_ACTION_ONESHOT
+    bool do_release_oneshot = false;
     // notice we only clear the one shot layer if the pressed key is not a modifier.
     if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
         clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
@@ -524,6 +537,21 @@ void process_action(keyrecord_t *record, action_t action)
             break;
     }
 
+#ifndef NO_ACTION_LAYER
+    // if this event is a layer action, update the leds
+    switch (action.kind.id) {
+        case ACT_LAYER:
+        #ifndef NO_ACTION_TAPPING
+        case ACT_LAYER_TAP:
+        case ACT_LAYER_TAP_EXT:
+        #endif
+            led_set(host_keyboard_leds());
+            break;
+        default:
+            break;
+    }
+#endif
+
 #ifndef NO_ACTION_ONESHOT
     /* Because we switch layers after a oneshot event, we need to release the
      * key before we leave the layer or no key up event will be generated.