]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - tmk_core/common/action.c
Fix warnings when ACTION_ONESHOT is disabled
[qmk_firmware.git] / tmk_core / common / action.c
index 081e90b2dbd63d1ad40c24627a663b67e5c1206a..4ba1cc251a78f828cf2d5424c24bea2ec20e59f5 100644 (file)
@@ -33,6 +33,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "nodebug.h"
 #endif
 
+#ifdef FAUXCLICKY_ENABLE
+#include <fauxclicky.h>
+#endif
 
 void action_exec(keyevent_t event)
 {
@@ -41,57 +44,90 @@ void action_exec(keyevent_t event)
         dprint("EVENT: "); debug_event(event); dprintln();
     }
 
+#ifdef FAUXCLICKY_ENABLE
+    if (IS_PRESSED(event)) {
+        FAUXCLICKY_ACTION_PRESS;
+    }
+    if (IS_RELEASED(event)) {
+        FAUXCLICKY_ACTION_RELEASE;
+    }
+    fauxclicky_check();
+#endif
+
+#ifdef ONEHAND_ENABLE
+    if (!IS_NOEVENT(event)) {
+        process_hand_swap(&event);
+    }
+#endif
+
     keyrecord_t record = { .event = event };
 
+#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
+    if (has_oneshot_layer_timed_out()) {
+        dprintf("Oneshot layer: timeout\n");
+        clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+    }
+#endif
+
 #ifndef NO_ACTION_TAPPING
     action_tapping_process(record);
 #else
-    process_action(&record);
+    process_record(&record);
     if (!IS_NOEVENT(record.event)) {
         dprint("processed: "); debug_record(record); dprintln();
     }
 #endif
 }
 
+#ifdef ONEHAND_ENABLE
+bool swap_hands = false;
+
+void process_hand_swap(keyevent_t *event) {
+    static swap_state_row_t swap_state[MATRIX_ROWS];
+
+    keypos_t pos = event->key;
+    swap_state_row_t col_bit = (swap_state_row_t)1<<pos.col;
+    bool do_swap = event->pressed ? swap_hands :
+                                    swap_state[pos.row] & (col_bit);
+
+    if (do_swap) {
+        event->key = hand_swap_config[pos.row][pos.col];
+        swap_state[pos.row] |= col_bit;
+    } else {
+        swap_state[pos.row] &= ~(col_bit);
+    }
+}
+#endif
+
 #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
 bool disable_action_cache = false;
 
-void process_action_nocache(keyrecord_t *record)
+void process_record_nocache(keyrecord_t *record)
 {
     disable_action_cache = true;
-    process_action(record);
+    process_record(record);
     disable_action_cache = false;
 }
 #else
-void process_action_nocache(keyrecord_t *record)
+void process_record_nocache(keyrecord_t *record)
 {
-    process_action(record);
+    process_record(record);
 }
 #endif
 
 __attribute__ ((weak))
-void process_action_kb(keyrecord_t *record) {}
+bool process_record_quantum(keyrecord_t *record) {
+    return true;
+}
 
-void process_action(keyrecord_t *record)
+void process_record(keyrecord_t *record)
 {
-    bool do_release_oneshot = false;
-    keyevent_t event = record->event;
-#ifndef NO_ACTION_TAPPING
-    uint8_t tap_count = record->tap.count;
-#endif
+    if (IS_NOEVENT(record->event)) { return; }
 
-    if (IS_NOEVENT(event)) { return; }
-
-#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
-    if (has_oneshot_layer_timed_out()) {
-        dprintf("Oneshot layer: timeout\n");
-        clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
-    }
-#endif
-
-    process_action_kb(record);
+    if(!process_record_quantum(record))
+        return;
 
-    action_t action = store_or_get_action(event.pressed, event.key);
+    action_t action = store_or_get_action(record->event.pressed, record->event.key);
     dprint("ACTION: "); debug_action(action);
 #ifndef NO_ACTION_LAYER
     dprint(" layer_state: "); layer_debug();
@@ -99,12 +135,23 @@ void process_action(keyrecord_t *record)
 #endif
     dprintln();
 
+    process_action(record, action);
+}
+
+void process_action(keyrecord_t *record, action_t action)
+{
+    keyevent_t event = record->event;
+#ifndef NO_ACTION_TAPPING
+    uint8_t tap_count = record->tap.count;
+#endif
+
     if (event.pressed) {
         // clear the potential weak mods left by previously pressed keys
         clear_weak_mods();
     }
 
 #ifndef NO_ACTION_ONESHOT
+    bool do_release_oneshot = false;
     // notice we only clear the one shot layer if the pressed key is not a modifier.
     if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
         clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
@@ -121,9 +168,10 @@ void process_action(keyrecord_t *record)
                                                                 action.key.mods<<4;
                 if (event.pressed) {
                     if (mods) {
-                        if (IS_MOD(action.key.code)) {
+                        if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
                             // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
-                            // this also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT)
+                            // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
+                            // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
                             add_mods(mods);
                         } else {
                             add_weak_mods(mods);
@@ -134,7 +182,7 @@ void process_action(keyrecord_t *record)
                 } else {
                     unregister_code(action.key.code);
                     if (mods) {
-                        if (IS_MOD(action.key.code)) {
+                        if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
                             del_mods(mods);
                         } else {
                             del_weak_mods(mods);
@@ -432,6 +480,54 @@ void process_action(keyrecord_t *record)
 #endif
         case ACT_COMMAND:
             break;
+#ifdef ONEHAND_ENABLE
+        case ACT_SWAP_HANDS:
+            switch (action.swap.code) {
+                case OP_SH_TOGGLE:
+                    if (event.pressed) {
+                        swap_hands = !swap_hands;
+                    }
+                    break;
+                case OP_SH_ON_OFF:
+                    swap_hands = event.pressed;
+                    break;
+                case OP_SH_OFF_ON:
+                    swap_hands = !event.pressed;
+                    break;
+                case OP_SH_ON:
+                    if (!event.pressed) {
+                        swap_hands = true;
+                    }
+                    break;
+                case OP_SH_OFF:
+                    if (!event.pressed) {
+                        swap_hands = false;
+                    }
+                    break;
+    #ifndef NO_ACTION_TAPPING
+                case OP_SH_TAP_TOGGLE:
+                    /* tap toggle */
+                    if (tap_count > 0) {
+                        if (!event.pressed) {
+                            swap_hands = !swap_hands;
+                        }
+                    } else {
+                        swap_hands = event.pressed;
+                    }
+                    break;
+                default:
+                    if (tap_count > 0) {
+                        if (event.pressed) {
+                            register_code(action.swap.code);
+                        } else {
+                            unregister_code(action.swap.code);
+                        }
+                    } else {
+                        swap_hands = event.pressed;
+                    }
+    #endif
+            }
+#endif
 #ifndef NO_ACTION_FUNCTION
         case ACT_FUNCTION:
             action_function(record, action.func.id, action.func.opt);
@@ -448,7 +544,7 @@ void process_action(keyrecord_t *record)
     if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED )   ) {
         record->event.pressed = false;
         layer_on(get_oneshot_layer());
-        process_action(record);
+        process_record(record);
         layer_off(get_oneshot_layer());
     }
 #endif
@@ -644,6 +740,13 @@ bool is_tap_key(keypos_t key)
                     return true;
             }
             return false;
+        case ACT_SWAP_HANDS:
+            switch (action.swap.code) {
+                case 0x00 ... 0xdf:
+                case OP_SH_TAP_TOGGLE:
+                    return true;
+            }
+            return false;
         case ACT_MACRO:
         case ACT_FUNCTION:
             if (action.func.opt & FUNC_TAP) { return true; }
@@ -684,6 +787,7 @@ void debug_action(action_t action)
         case ACT_MACRO:             dprint("ACT_MACRO");             break;
         case ACT_COMMAND:           dprint("ACT_COMMAND");           break;
         case ACT_FUNCTION:          dprint("ACT_FUNCTION");          break;
+        case ACT_SWAP_HANDS:        dprint("ACT_SWAP_HANDS");        break;
         default:                    dprint("UNKNOWN");               break;
     }
     dprintf("[%X:%02X]", action.kind.param>>8, action.kind.param&0xff);