#include <stdint.h>
#include <stdbool.h>
+#include "config.h"
#include "gfx.h"
#ifdef LCD_BACKLIGHT_ENABLE
#include "lcd_backlight.h"
#endif
-// use this function to merget both real_mods and oneshot_mods in a uint16_t
+#ifdef BACKLIGHT_ENABLE
+#include "backlight.h"
+#endif
+
+// use this function to merge both real_mods and oneshot_mods in a uint16_t
uint8_t visualizer_get_mods(void);
// This need to be called once at the start
typedef struct {
uint32_t layer;
uint32_t default_layer;
- uint8_t mods;
uint32_t leds; // See led.h for available statuses
+ uint8_t mods;
bool suspended;
+#ifdef BACKLIGHT_ENABLE
+ uint8_t backlight_level;
+#endif
#ifdef VISUALIZER_USER_DATA_SIZE
uint8_t user_data[VISUALIZER_USER_DATA_SIZE];
#endif
// Useful for crossfades for example
void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state);
-// Some predefined keyframe functions that can be used by the user code
-// Does nothing, useful for adding delays
-bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
-
// The master can set userdata which will be transferred to the slave
#ifdef VISUALIZER_USER_DATA_SIZE
void visualizer_set_user_data(void* user_data);