]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - quantum/visualizer/visualizer.c
Chimera Ortho Readme (#1943)
[qmk_firmware.git] / quantum / visualizer / visualizer.c
index 98cd7ba55410235b74c7843e65af7b16c2b502f3..5b4d8d603ec6b332eb76d7bce176a5d9201d3701 100644 (file)
@@ -22,8 +22,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 SOFTWARE.
 */
 
-#include "visualizer.h"
 #include "config.h"
+#include "visualizer.h"
 #include <string.h>
 #ifdef PROTOCOL_CHIBIOS
 #include "ch.h"
@@ -52,14 +52,18 @@ SOFTWARE.
 
 // Define this in config.h
 #ifndef VISUALIZER_THREAD_PRIORITY
-#define "Visualizer thread priority not defined"
+// The visualizer needs gfx thread priorities
+#define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)
 #endif
 
 static visualizer_keyboard_status_t current_status = {
     .layer = 0xFFFFFFFF,
     .default_layer = 0xFFFFFFFF,
-    .mods = 0xFF,
     .leds = 0xFFFFFFFF,
+#ifdef BACKLIGHT_ENABLE
+    .backlight_level = 0,
+#endif
+    .mods = 0xFF,
     .suspended = false,
 #ifdef VISUALIZER_USER_DATA_SIZE
     .user_data = {0}
@@ -72,6 +76,9 @@ static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboa
         status1->mods == status2->mods &&
         status1->leds == status2->leds &&
         status1->suspended == status2->suspended
+#ifdef BACKLIGHT_ENABLE
+        && status1->backlight_level == status2->backlight_level
+#endif
 #ifdef VISUALIZER_USER_DATA_SIZE
         && memcmp(status1->user_data, status2->user_data, VISUALIZER_USER_DATA_SIZE) == 0
 #endif
@@ -99,15 +106,19 @@ static remote_object_t* remote_objects[] = {
 GDisplay* LCD_DISPLAY = 0;
 GDisplay* LED_DISPLAY = 0;
 
+#ifdef LCD_DISPLAY_NUMBER
 __attribute__((weak))
 GDisplay* get_lcd_display(void) {
-    return gdispGetDisplay(0);
+    return gdispGetDisplay(LCD_DISPLAY_NUMBER);
 }
+#endif
 
+#ifdef LED_DISPLAY_NUMBER
 __attribute__((weak))
 GDisplay* get_led_display(void) {
-    return gdispGetDisplay(1);
+    return gdispGetDisplay(LED_DISPLAY_NUMBER);
 }
+#endif
 
 void start_keyframe_animation(keyframe_animation_t* animation) {
     animation->current_frame = -1;
@@ -154,6 +165,14 @@ void stop_all_keyframe_animations(void) {
     }
 }
 
+static uint8_t get_num_running_animations(void) {
+    uint8_t count = 0;
+    for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
+        count += animations[i] ? 1 : 0;
+    }
+    return count;
+}
+
 static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systemticks_t delta, systemticks_t* sleep_time) {
     // TODO: Clean up this messy code
     dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame,
@@ -222,20 +241,6 @@ void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* stat
     (*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state);
 }
 
-bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) {
-    (void)animation;
-    (void)state;
-    return false;
-}
-
-bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) {
-    (void)animation;
-    (void)state;
-    dprint("User visualizer inited\n");
-    visualizer_enabled = true;
-    return false;
-}
-
 // TODO: Optimize the stack size, this is probably way too big
 static DECLARE_THREAD_STACK(visualizerThreadStack, 1024);
 static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
@@ -251,9 +256,12 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
         .mods = 0xFF,
         .leds = 0xFFFFFFFF,
         .suspended = false,
-#ifdef VISUALIZER_USER_DATA_SIZE
+    #ifdef BACKLIGHT_ENABLE
+        .backlight_level = 0,
+    #endif
+    #ifdef VISUALIZER_USER_DATA_SIZE
         .user_data = {0},
-#endif
+    #endif
     };
 
     visualizer_state_t state = {
@@ -276,13 +284,28 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
 
     systemticks_t sleep_time = TIME_INFINITE;
     systemticks_t current_time = gfxSystemTicks();
+    bool force_update = true;
 
     while(true) {
         systemticks_t new_time = gfxSystemTicks();
         systemticks_t delta = new_time - current_time;
         current_time = new_time;
         bool enabled = visualizer_enabled;
-        if (!same_status(&state.status, &current_status)) {
+        if (force_update || !same_status(&state.status, &current_status)) {
+            force_update = false;
+    #if BACKLIGHT_ENABLE
+            if(current_status.backlight_level != state.status.backlight_level) {
+                if (current_status.backlight_level != 0) {
+                    gdispGSetPowerMode(LED_DISPLAY, powerOn);
+                    uint16_t percent = (uint16_t)current_status.backlight_level * 100 / BACKLIGHT_LEVELS;
+                    gdispGSetBacklight(LED_DISPLAY, percent);
+                }
+                else {
+                    gdispGSetPowerMode(LED_DISPLAY, powerOff);
+                }
+                state.status.backlight_level = current_status.backlight_level;
+            }
+    #endif
             if (visualizer_enabled) {
                 if (current_status.suspended) {
                     stop_all_keyframe_animations();
@@ -313,17 +336,21 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
                 update_keyframe_animation(animations[i], &state, delta, &sleep_time);
             }
         }
-#ifdef LED_ENABLE
+#ifdef BACKLIGHT_ENABLE
         gdispGFlush(LED_DISPLAY);
 #endif
 
+#ifdef LCD_ENABLE
+        gdispGFlush(LCD_DISPLAY);
+#endif
+
 #ifdef EMULATOR
         draw_emulator();
 #endif
-        // The animation can enable the visualizer
-        // And we might need to update the state when that happens
-        // so don't sleep
-        if (enabled != visualizer_enabled) {
+        // Enable the visualizer when the startup or the suspend animation has finished
+        if (!visualizer_enabled && state.status.suspended == false && get_num_running_animations() == 0) {
+            visualizer_enabled = true;
+            force_update = true;
             sleep_time = 0;
         }
 
@@ -361,25 +388,26 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
 void visualizer_init(void) {
     gfxInit();
 
-#ifdef LCD_BACKLIGHT_ENABLE
+  #ifdef LCD_BACKLIGHT_ENABLE
     lcd_backlight_init();
-#endif
+  #endif
 
-#ifdef SERIAL_LINK_ENABLE
+  #ifdef SERIAL_LINK_ENABLE
     add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
-#endif
+  #endif
 
-#ifdef LCD_ENABLE
+  #ifdef LCD_ENABLE
     LCD_DISPLAY = get_lcd_display();
-#endif
-#ifdef LED_ENABLE
+  #endif
+
+  #ifdef BACKLIGHT_ENABLE
     LED_DISPLAY = get_led_display();
-#endif
+  #endif
 
     // We are using a low priority thread, the idea is to have it run only
     // when the main thread is sleeping during the matrix scanning
-    gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack),
-                              VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
+  gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack),
+                  VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
 }
 
 void update_status(bool changed) {
@@ -445,6 +473,9 @@ void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uin
             .default_layer = default_state,
             .mods = mods,
             .leds = leds,
+#ifdef BACKLIGHT_ENABLE
+            .backlight_level = current_status.backlight_level,
+#endif
             .suspended = current_status.suspended,
         };
 #ifdef VISUALIZER_USER_DATA_SIZE
@@ -467,3 +498,10 @@ void visualizer_resume(void) {
     current_status.suspended = false;
     update_status(true);
 }
+
+#ifdef BACKLIGHT_ENABLE
+void backlight_set(uint8_t level) {
+    current_status.backlight_level = level;
+    update_status(true);
+}
+#endif