// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
+// #define RGB_DI_PIN E2
+// #ifdef RGB_DI_PIN
+// #define RGBLIGHT_ANIMATIONS
+// #define RGBLED_NUM 16
+// #define RGBLIGHT_HUE_STEP 8
+// #define RGBLIGHT_SAT_STEP 8
+// #define RGBLIGHT_VAL_STEP 8
+// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5