#include "timer.h"
#include "split_flags.h"
-#ifdef RGBLIGHT_ENABLE
-# include "rgblight.h"
-#endif
#ifdef BACKLIGHT_ENABLE
# include "backlight.h"
#endif
#if defined(USE_I2C) || defined(EH)
# include "i2c.h"
-#else
-# include "serial.h"
#endif
volatile bool isLeftHand = true;
void keyboard_slave_loop(void) {
matrix_init();
-
+
//Init RGB
#ifdef RGBLIGHT_ENABLE
rgblight_init();
while (1) {
// Matrix Slave Scan
matrix_slave_scan();
-
+
// Read Backlight Info
#ifdef BACKLIGHT_ENABLE
- if (BACKLIT_DIRTY) {
- #ifdef USE_I2C
+ #ifdef USE_I2C
+ if (BACKLIT_DIRTY) {
backlight_set(i2c_slave_buffer[I2C_BACKLIT_START]);
- #else // USE_SERIAL
- backlight_set(serial_master_buffer[SERIAL_BACKLIT_START]);
- #endif
- BACKLIT_DIRTY = false;
- }
+ BACKLIT_DIRTY = false;
+ }
+ #else // USE_SERIAL
+ backlight_set(serial_m2s_buffer.backlight_level);
+ #endif
#endif
// Read RGB Info
#ifdef RGBLIGHT_ENABLE
// Disable interupts (RGB data is big)
cli();
// Create new DWORD for RGB data
- uint32_t dword;
-
+ uint32_t dword;
+
// Fill the new DWORD with the data that was sent over
uint8_t *dword_dat = (uint8_t *)(&dword);
for (int i = 0; i < 4; i++) {
dword_dat[i] = i2c_slave_buffer[I2C_RGB_START+i];
}
-
+
// Update the RGB now with the new data and set RGB_DIRTY to false
rgblight_update_dword(dword);
RGB_DIRTY = false;
sei();
}
#else // USE_SERIAL
+ #ifdef RGBLIGHT_SPLIT
// Add serial implementation for RGB here
+ #endif
#endif
#endif
}