#include "rgblight.h"
#include "debug.h"
#include "led_tables.h"
-
-#ifndef RGBLIGHT_LIMIT_VAL
-#define RGBLIGHT_LIMIT_VAL 255
+#ifdef VELOCIKEY_ENABLE
+ #include "velocikey.h"
#endif
#define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_ ## sym,
rgblight_setrgb_at(tmp_led.r, tmp_led.g, tmp_led.b, index);
}
+#if defined(RGBLIGHT_EFFECT_BREATHING) || defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) || defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) \
+ || defined(RGBLIGHT_EFFECT_SNAKE) || defined(RGBLIGHT_EFFECT_KNIGHT)
+
+static uint8_t get_interval_time(const uint8_t* default_interval_address, uint8_t velocikey_min, uint8_t velocikey_max) {
+ return
+#ifdef VELOCIKEY_ENABLE
+ velocikey_enabled() ? velocikey_match_speed(velocikey_min, velocikey_max) :
+#endif
+ pgm_read_byte(default_interval_address);
+}
+
+#endif
+
+void rgblight_setrgb_range(uint8_t r, uint8_t g, uint8_t b, uint8_t start, uint8_t end) {
+ if (!rgblight_config.enable || start < 0 || start >= end || end > RGBLED_NUM) { return; }
+
+ for (uint8_t i = start; i < end; i++) {
+ led[i].r = r;
+ led[i].g = g;
+ led[i].b = b;
+ }
+ rgblight_set();
+ wait_ms(1);
+}
+
+void rgblight_sethsv_range(uint16_t hue, uint8_t sat, uint8_t val, uint8_t start, uint8_t end) {
+ if (!rgblight_config.enable) { return; }
+
+ LED_TYPE tmp_led;
+ sethsv(hue, sat, val, &tmp_led);
+ rgblight_setrgb_range(tmp_led.r, tmp_led.g, tmp_led.b, start, end);
+}
+
+void rgblight_setrgb_master(uint8_t r, uint8_t g, uint8_t b) {
+ rgblight_setrgb_range(r, g, b, 0 , (uint8_t) RGBLED_NUM/2);
+}
+
+void rgblight_setrgb_slave(uint8_t r, uint8_t g, uint8_t b) {
+ rgblight_setrgb_range(r, g, b, (uint8_t) RGBLED_NUM/2, (uint8_t) RGBLED_NUM);
+}
+
+void rgblight_sethsv_master(uint16_t hue, uint8_t sat, uint8_t val) {
+ rgblight_sethsv_range(hue, sat, val, 0, (uint8_t) RGBLED_NUM/2);
+}
+
+void rgblight_sethsv_slave(uint16_t hue, uint8_t sat, uint8_t val) {
+ rgblight_sethsv_range(hue, sat, val, (uint8_t) RGBLED_NUM/2, (uint8_t) RGBLED_NUM);
+}
+
#ifndef RGBLIGHT_CUSTOM_DRIVER
void rgblight_set(void) {
if (rgblight_config.enable) {
}
void rgblight_task(void) {
+
if (rgblight_timer_enabled) {
// static light mode, do nothing here
if ( 1 == 0 ) { //dummy
static uint16_t last_timer = 0;
float val;
- if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_BREATHING_INTERVALS[interval])) {
+ uint8_t interval_time = get_interval_time(&RGBLED_BREATHING_INTERVALS[interval], 1, 100);
+
+ if (timer_elapsed(last_timer) < interval_time) {
return;
}
last_timer = timer_read();
static uint16_t current_hue = 0;
static uint16_t last_timer = 0;
- if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval])) {
+ uint8_t interval_time = get_interval_time(&RGBLED_RAINBOW_MOOD_INTERVALS[interval], 5, 100);
+
+ if (timer_elapsed(last_timer) < interval_time) {
return;
}
last_timer = timer_read();
static uint16_t last_timer = 0;
uint16_t hue;
uint8_t i;
- if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_RAINBOW_SWIRL_INTERVALS[interval / 2])) {
+
+ uint8_t interval_time = get_interval_time(&RGBLED_RAINBOW_SWIRL_INTERVALS[interval / 2], 1, 100);
+
+ if (timer_elapsed(last_timer) < interval_time) {
return;
}
last_timer = timer_read();
if (interval % 2) {
increment = -1;
}
- if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_SNAKE_INTERVALS[interval / 2])) {
+
+ uint8_t interval_time = get_interval_time(&RGBLED_SNAKE_INTERVALS[interval / 2], 1, 200);
+
+ if (timer_elapsed(last_timer) < interval_time) {
return;
}
last_timer = timer_read();
void rgblight_effect_knight(uint8_t interval) {
static uint16_t last_timer = 0;
- if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) {
+
+ uint8_t interval_time = get_interval_time(&RGBLED_KNIGHT_INTERVALS[interval], 5, 100);
+
+ if (timer_elapsed(last_timer) < interval_time) {
return;
}
last_timer = timer_read();