]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - quantum/rgb_matrix_animations/solid_reactive_anim.h
rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) ...
[qmk_firmware.git] / quantum / rgb_matrix_animations / solid_reactive_anim.h
index 220e542331a5feb9a677f46c6831d6270d263f54..c3dba8a5af900d6549fcae38c1242a2b0673bbc4 100644 (file)
@@ -2,6 +2,7 @@
 #if defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
 
+extern led_config_t g_led_config;
 extern rgb_config_t rgb_matrix_config;
 extern last_hit_t g_last_hit_tracker;
 
@@ -13,8 +14,10 @@ bool rgb_matrix_solid_reactive(effect_params_t* params) {
   uint16_t max_tick = 65535 / rgb_matrix_config.speed;
   // Relies on hue being 8-bit and wrapping
   for (uint8_t i = led_min; i < led_max; i++) {
+    RGB_MATRIX_TEST_LED_FLAGS();
     uint16_t tick = max_tick;
-    for(uint8_t j = 0; j < g_last_hit_tracker.count; j++) {
+    // Reverse search to find most recent key hit
+    for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
       if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
         tick = g_last_hit_tracker.tick[j];
         break;