RGB_MATRIX_EFFECT(RAINBOW_BEACON)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void RAINBOW_BEACON_math(HSV* hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
- hsv->h = ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128 + rgb_matrix_config.hue;
+static HSV RAINBOW_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
+ hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128;
+ return hsv;
}
bool RAINBOW_BEACON(effect_params_t* params) {