RGB_MATRIX_EFFECT(CYCLE_OUT_IN)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void CYCLE_OUT_IN_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
- hsv->h = 3 * dist / 2 + time;
+static HSV CYCLE_OUT_IN_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
+ hsv.h = 3 * dist / 2 + time;
+ return hsv;
}
bool CYCLE_OUT_IN(effect_params_t* params) {