RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-bool BAND_SPIRAL_VAL(effect_params_t* params) {
- RGB_MATRIX_USE_LIMITS(led_min, led_max);
+static HSV BAND_SPIRAL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
+ hsv.v = scale8(hsv.v + dist - time - atan2_8(dy, dx), hsv.v);
+ return hsv;
+}
- HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
- uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
- for (uint8_t i = led_min; i < led_max; i++) {
- RGB_MATRIX_TEST_LED_FLAGS();
- int16_t dx = g_led_config.point[i].x - 112;
- int16_t dy = g_led_config.point[i].y - 32;
- uint8_t dist = sqrt16(dx * dx + dy * dy);
- hsv.v = rgb_matrix_config.val + dist - time - atan2_8(dy, dx);
- RGB rgb = hsv_to_rgb(hsv);
- rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
- }
- return led_max < DRIVER_LED_TOTAL;
+bool BAND_SPIRAL_VAL(effect_params_t* params) {
+ return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_VAL_math);
}
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS