RGB_MATRIX_RAINBOW_PINWHEELS,
RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
RGB_MATRIX_JELLYBEAN_RAINDROPS,
+ RGB_MATRIX_DIGITAL_RAIN,
#ifdef RGB_MATRIX_KEYPRESSES
RGB_MATRIX_SOLID_REACTIVE,
RGB_MATRIX_SPLASH,
void rgb_matrix_indicators_kb(void);
void rgb_matrix_indicators_user(void);
-void rgb_matrix_single_LED_test(void);
-
void rgb_matrix_init(void);
void rgb_matrix_setup_drivers(void);
// void backlight_get_key_color( uint8_t led, HSV *hsv );
// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv );
-void rgb_matrix_test_led( uint8_t index, bool red, bool green, bool blue );
uint32_t rgb_matrix_get_tick(void);
void rgblight_toggle(void);
void rgblight_mode(uint8_t mode);
uint32_t rgblight_get_mode(void);
+typedef struct {
+ /* Perform any initialisation required for the other driver functions to work. */
+ void (*init)(void);
+
+ /* Set the colour of a single LED in the buffer. */
+ void (*set_color)(int index, uint8_t r, uint8_t g, uint8_t b);
+ /* Set the colour of all LEDS on the keyboard in the buffer. */
+ void (*set_color_all)(uint8_t r, uint8_t g, uint8_t b);
+ /* Flush any buffered changes to the hardware. */
+ void (*flush)(void);
+} rgb_matrix_driver_t;
+
+extern const rgb_matrix_driver_t rgb_matrix_driver;
+
#endif